Gem: Difference between revisions

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==Gem==
==Gem==
{{Template:Gem}}
{{Template:Gem}}
A cut and polished precious stone. Gems serve as both currency and as vessels for magical enchantment, their crystalline structure holding power exceptionally well.


==Base Cost==
==Base Cost==
500 (rc)  
100 (rc)


==Restricted Keywords==
==Restricted Keywords==
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==Charges==
==Charges==
1 Use
2d6


__NOTOC__
{{Template:Core Rule Footer}}
{{Template:Core Rule Footer}}
__NOTOC__
[[Category:Core Rule]]
[[Category:Core Rule]]
[[Category:Base Item]]
[[Category:Bag]]
[[Category:Bag]]
[[Category:Jewelry]]
[[Category:Jewelry]]
[[Category:Alchemist]]
[[Category:Bard]]
[[Category:Cleric]]
[[Category:Fighter]]
[[Category:Gambler]]
[[Category:Paladin]]
[[Category:Rogue]]
[[Category:Sorcerer]]
[[Category:Swashbuckler]]
[[Category:Wizard]]

Latest revision as of 14:19, 1 July 2026

Dicey Dangers, Core Rule Game by Joel Hills

Gem

Gem--Jewlery-Icon.png One-Use-Icon.pngBag - 1 Use

A cut and polished precious stone. Gems serve as both currency and as vessels for magical enchantment, their crystalline structure holding power exceptionally well.

Base Cost

100 (rc)

Restricted Keywords

Charges

2d6


CoreRuleIcon.png