Charm: Difference between revisions
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==Charm== | ==Charm== | ||
{{Template:Charm}} | {{Template:Charm}} | ||
A small token worn or carried for its perceived magical influence. Simple in form, its power comes entirely from what has been bound into it. | |||
==Base Cost== | ==Base Cost== | ||
50 (rc) | 50 (rc) | ||
==Restricted Keywords== | ==Restricted Keywords== | ||
| Line 19: | Line 20: | ||
==Charges== | ==Charges== | ||
2d6 | |||
__NOTOC__ | |||
{{Template:Core Rule Footer}} | {{Template:Core Rule Footer}} | ||
[[Category:Core Rule]] | [[Category:Core Rule]] | ||
[[Category:Bag]] | [[Category:Bag]] | ||
[[Category:Jewelry]] | [[Category:Jewelry]] | ||
Latest revision as of 14:19, 1 July 2026
| Dicey Dangers, Core Rule | Game by Joel Hills |
Charm
| Charm | - | - | Bag - 1 Use |
A small token worn or carried for its perceived magical influence. Simple in form, its power comes entirely from what has been bound into it.
Base Cost
50 (rc)
Restricted Keywords
Charges
2d6