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==Travel Locations== | ==Travel Locations== | ||
*North '''[[CCVV-0091]]''' | *North '''[[CCVV-0091|Vultures Vineyard Lounge]]''' | ||
*South '''[[CCVV-0070|Entrance to Vulture's Vineyard Lodge]]''' | *South '''[[CCVV-0070|Entrance to Vulture's Vineyard Lodge]]''' | ||
*West '''[[CCVV-0092]]''' | *West '''[[CCVV-0092]]''' |
Revision as of 18:08, 21 June 2022
Dicey Dangers, The Creepy Creature of Vulture's Vineyard | Game by Joel Hills |
Vulture's Vineyard Reception Desk
You decide to enter through the worn-out doors of the Vulture’s Vineyard Lodge. The place looks like it has been restored recently, as some areas look very old. There are details in stone all through the place, almost as if they were making drawings, but it’s impossible to read them as some parts have been entirely wiped out due to erosion. There are also plants growing out of the walls.
From here, you can easily access the fireplace and sit around to take a break. You can also choose to walk into Ye Olde Curiosity Shop and get exciting items, or perhaps have a drink at the bar area.
Local Gathering
Roll x times on this table ignoring duplicates
Roll 1d6 | Townsfolk |
---|---|
1 | Person |
2 | Person |
3 | Person |
4 | Person |
5 | Person |
6 | Person |
Travel Locations
- North Vultures Vineyard Lounge
- South Entrance to Vulture's Vineyard Lodge
- West CCVV-0092
- East CCVV-0095
- Upstairs CCVV-0098
The Creepy Creature of Vulture's Vineyard | ******************************************************************************************************************************************** |