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{{Template:Core Rule Header}}
==Dart==
==Dart==
{{Template:Dart}}
{{Template:Dart}}
A small weighted throwing spike. Light enough to carry in quantity and accurate in practiced hands.
==Base Cost==
5 (rc)
==Restricted Keywords==
*[[:Category:Alchemist|Alchemist]]
*[[:Category:Bard|Bard]]
*[[:Category:Cleric|Cleric]]
*[[:Category:Fighter|Fighter]]
*[[:Category:Gambler|Gambler]]
*[[:Category:Paladin|Paladin]]
*[[:Category:Rogue|Rogue]]
*[[:Category:Sorcerer|Sorcerer]]
*[[:Category:Swashbuckler|Swashbuckler]]
*[[:Category:Wizard|Wizard]]
==Charges==
1d6
__NOTOC__
{{Template:Core Rule Footer}}
[[Category:Core Rule]]
[[Category:Missile Weapon]]
[[Category:One Hand]]

Latest revision as of 13:54, 1 July 2026

Dicey Dangers, Core Rule Game by Joel Hills

Dart

DartAtt1Dice-White-Icon.pngOne Hand

A small weighted throwing spike. Light enough to carry in quantity and accurate in practiced hands.

Base Cost

5 (rc)

Restricted Keywords

Charges

1d6


CoreRuleIcon.png