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=Well Worn Road= | =Well Worn Road= | ||
The main road thru town continues here to the south you can see an open field with many carts and wagons filled with goods for sale, and to the north a small road leads to some newly constructed houses. | [[File:Time-Icon.png|40px]] The main road thru town continues here to the south you can see an open field with many carts and wagons filled with goods for sale, and to the north a small road leads to some newly constructed houses. | ||
==Event== | ==Event== |
Revision as of 17:30, 27 June 2022
Dicey Dangers, The Creepy Creature of Vulture's Vineyard | Game by Joel Hills |
Well Worn Road
The main road thru town continues here to the south you can see an open field with many carts and wagons filled with goods for sale, and to the north a small road leads to some newly constructed houses.
Event
Roll a d6 on a 5-6 a Traveling Caravan is making its way thru town. The caravan consists of several Wagons pulled by teams of horses and many travelers on foot. Make a Reflex(2) check to cross the street, if failed add a time check.
Local Gathering
Roll x times on this table ignoring duplicates
Roll 1d6 | Townsfolk |
---|---|
1 | Person |
2 | Person |
3 | Person |
4 | Person |
5 | Person |
6 | Person |
Travel Locations
- North to Dusty Road
- South to Farmers Market Center
- East to Vulture's Vineyard Town Center
The Creepy Creature of Vulture's Vineyard | ******************************************************************************************************************************************** |