CCVV-0079: Difference between revisions
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! Roll 1d6 !! Townsfolk | ! Roll 1d6 !! Townsfolk | ||
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| '''1''' || [[ | | '''1''' || [[Johnny Angel|<span style="color:#A6932B">'''Johnny Angel</span>]] | ||
|- | |- | ||
| '''2''' || [[Main Page|<span style="color:#A6932B">'''Person</span>]] | | '''2''' || [[Main Page|<span style="color:#A6932B">'''Person</span>]] |
Revision as of 22:51, 20 August 2022
Dicey Dangers, The Creepy Creature of Vulture's Vineyard | Game by Joel Hills |
Vulture's Vineyard Town Center
You arrive in the Town Center of Vultures Vineyard to the north of you is the largest building in town 2 stories tall made of logs and an old stone foundation this is the Entrance to Vultures Vineyard Lodge and to the south sits the House of Sanctuary, a long well worn road runs east and to the west a road leads past an Ancient Stone Arch, some locals are walking about here.
Event
Roll a d6 on a 5-6 a Traveling Caravan is making its way thru town. The caravan consists of several Wagons pulled by teams of horses and many travelers on foot. Make a Reflex(2) check to cross the street, if failed add a time check.
Local Gathering
Roll x times on this table ignoring duplicates
Roll 1d6 | Townsfolk |
---|---|
1 | Johnny Angel |
2 | Person |
3 | Person |
4 | Person |
5 | Person |
6 | Person |
Travel Locations
- North to Entrance to Vulture's Vineyard Lodge
- South to House of Sanctuary
- West to Well Worn Road
- East to Ancient Stone Arch
The Creepy Creature of Vulture's Vineyard | ******************************************************************************************************************************************** |