CCVV-0079: Difference between revisions

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! Roll 1d6 !! Townsfolk
! Roll 1d6 !! Townsfolk
|-
|-
| '''1''' || [[Main Page|<span style="color:#A6932B">'''[[Johnny Angel]]</span>]]
| '''1''' || [[Johnny Angel|<span style="color:#A6932B">'''Johnny Angel</span>]]
|-
|-
| '''2''' || [[Main Page|<span style="color:#A6932B">'''Person</span>]]
| '''2''' || [[Main Page|<span style="color:#A6932B">'''Person</span>]]

Revision as of 22:51, 20 August 2022

Dicey Dangers, The Creepy Creature of Vulture's Vineyard Game by Joel Hills

Vulture's Vineyard Town Center

Time-Icon.png You arrive in the Town Center of Vultures Vineyard to the north of you is the largest building in town 2 stories tall made of logs and an old stone foundation this is the Entrance to Vultures Vineyard Lodge and to the south sits the House of Sanctuary, a long well worn road runs east and to the west a road leads past an Ancient Stone Arch, some locals are walking about here.

Event

Roll a d6 on a 5-6 a Traveling Caravan is making its way thru town. The caravan consists of several Wagons pulled by teams of horses and many travelers on foot. Make a Reflex(2) check to cross the street, if failed add a Time-Icon.png time check.

Local Gathering

Roll x times on this table ignoring duplicates

Roll 1d6 Townsfolk
1 Johnny Angel
2 Person
3 Person
4 Person
5 Person
6 Person

Travel Locations


CCVV-Icon.png The Creepy Creature of Vulture's Vineyard ********************************************************************************************************************************************