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==Travel Locations==
==Travel Locations==
*North '''[[CCVV-0091|Lounge]]'''
*North to the '''[[CCVV-0091|Lounge]]'''
*South '''[[CCVV-0070|Entrance]]'''
*South to the '''[[CCVV-0070|Entrance to Vulture's Vineyard Lodge]] '''
*West '''[[CCVV-0092|Ye Olde Curiosity Shop]]'''
*West to the '''[[CCVV-0092|Ye Olde Curiosity Shop]]'''
*East '''[[CCVV-0095|Common Room]]'''
*East to the '''[[CCVV-0095|Common Room]]'''
*Upstairs '''[[CCVV-0098|Guest Hallway]]'''
*Go Upstairs '''[[CCVV-0098|Guest Hallway]]'''





Revision as of 16:00, 29 October 2022

Dicey Dangers, The Creepy Creature of Vulture's Vineyard Game by Joel Hills

Vulture's Vineyard Reception Desk

Time-Icon.png You decide to enter through the worn-out doors of the Vulture’s Vineyard Lodge. The place looks like it has been restored recently, as some areas look very old. There are details in stone all through the place, almost as if they were making drawings, but it’s impossible to read them as some parts have been entirely wiped out due to erosion. There are also plants growing out of the walls.

From here, you can easily access the fireplace and sit around to take a break. You can also choose to walk into Ye Olde Curiosity Shop and get exciting items, or perhaps have a drink at the bar area that is just past the common area.

Local Gathering

Roll x times on this table ignoring duplicates

Roll 1d6 Townsfolk
1 Person
2 Person
3 Person
4 Person
5 Person
6 Person

Travel Locations


CCVV-Icon.png The Creepy Creature of Vulture's Vineyard ********************************************************************************************************************************************