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{{Template:CCVV Header}}
{{Template:CCVV Header}}
==Vulture's Vineyard Town Center==
=Vulture's Vineyard Town Center=
You arrive in the Town Center of Vultures Vineyard to the north of you is the Entrance to Vultures Vineyard Lodge and to the south sits the House of Sanctuary, a  long well worn road runs east and to the west a road leads past an Ancient Stone Arch, some locals are walking about here.
[[File:Time-Icon.png|40px]] The road crests the pass and Vulture's Vineyard opens up below you, a small mountain town of log and stone buildings gathered around a single crossroads, with peaks rising on every side and dark shapes wheeling slow circles over the grape fields beyond the rooftops. Woodsmoke drifts from a dozen chimneys, and for a moment the whole place looks like somewhere you could stay forever.
 
The crossroads itself is the busiest ground in town, but almost none of the bustle belongs to it. Wagons and mule trains roll through in a steady stream, watering their animals at the stone trough by the road's edge and moving on without unhitching. Drivers trade quick words with the locals, glance up at the circling birds, and snap the reins. At the center of the crossroads, an old stone fountain burbles on regardless, its basin glittering with coins that nobody in town would ever steal. The townsfolk are friendly and unhurried; it's the travelers who seem eager to put the pass behind them before dark.
 
To the north stands the largest building in town, the Entrance to Vulture's Vineyard Lodge, two stories of old stone foundation and weathered logs. South, white ivory steps mark the House of Sanctuary. The Well Worn Road runs west toward the sound of the Farmers Market, and to the east an Ancient Stone Arch rises alone at the town's edge, older than everything around it.
 
==Event==
Roll 1d6 on a 6, A freight wagon is stopped at the stone trough, its driver watering a team of mules and waving you over before you've decided whether to approach. This is [[Wexley Carthorn|<span style="color:#A6932B">'''Wexley Carthorn</span>]], and he has news from the road if you have the time to hear it.


==Local Gathering==
==Local Gathering==
Roll x times on this table ignoring duplicates
Roll 3 times on this table ignoring duplicates
{| class="wikitable"
{| class="wikitable" style="color:black; background-color:#efeae2;border: 2px solid #B21224;"
! Roll 1d6 !! Townsfolk
! Roll 1d6 !! Townsfolk
|-
|-
| '''1''' || [[Main Page|<span style="color:#A6932B">'''Person</span>]]
| '''1''' || [[Saul Vonner|<span style="color:#A6932B">'''Saul Vonner</span>]]
|-
|-
| '''2''' || [[Main Page|<span style="color:#A6932B">'''Person</span>]]
| '''2''' || [[Andrew Necros|<span style="color:#A6932B">'''Andrew Necros</span>]]
|-
|-
| '''3''' || [[Main Page|<span style="color:#A6932B">'''Person</span>]]
| '''3''' || [[Cydney 'The Boar' Trixter|<span style="color:#A6932B">'''Cydney 'The Boar' Trixter</span>]]
|-
|-
| '''4''' || [[Main Page|<span style="color:#A6932B">'''Person</span>]]
| '''4''' || [[Carla Pebbrust|<span style="color:#A6932B">'''Carla Pebbrust</span>]]
|-
|-
| '''5''' || [[Main Page|<span style="color:#A6932B">'''Person</span>]]
| '''5''' || [[Selena Grail|<span style="color:#A6932B">'''Selena Grail</span>]]
|-
|-
| '''6''' || [[Main Page|<span style="color:#A6932B">'''Person</span>]]
| '''6''' || [[Johnny Angel|<span style="color:#A6932B">'''Johnny Angel</span>]]
|}
|}


==Travel Locations==
==Travel Locations==
*North to '''[[CCVV-0070|Entrance to Vulture's Vineyard Lodge]]'''
*North to the '''[[CCVV-0070|Entrance to Vulture's Vineyard Lodge]]'''
*South to '''[[CCVV-0076|House of Sanctuary]]'''
*South to the '''[[CCVV-0076|House of Sanctuary]]'''
*West to '''[[CCVV-0078|Well Worn Road]]'''
*West to the '''[[CCVV-0078|Well Worn Road]]'''
*East to '''[[CCVV-0074|Ancient Stone Arch]]'''
*East to the '''[[CCVV-0074|Ancient Stone Arch]]'''




{{Template:CCVV Footer}}
{{Template:CCVV Footer}}
[[Category:CCVV-Location]]
[[Category:CCVV-Location]]
__NOTOC__

Latest revision as of 15:15, 8 July 2026

Dicey Dangers, The Creepy Creature of Vulture's Vineyard Game by Joel Hills

Vulture's Vineyard Town Center

Time-Icon.png The road crests the pass and Vulture's Vineyard opens up below you, a small mountain town of log and stone buildings gathered around a single crossroads, with peaks rising on every side and dark shapes wheeling slow circles over the grape fields beyond the rooftops. Woodsmoke drifts from a dozen chimneys, and for a moment the whole place looks like somewhere you could stay forever.

The crossroads itself is the busiest ground in town, but almost none of the bustle belongs to it. Wagons and mule trains roll through in a steady stream, watering their animals at the stone trough by the road's edge and moving on without unhitching. Drivers trade quick words with the locals, glance up at the circling birds, and snap the reins. At the center of the crossroads, an old stone fountain burbles on regardless, its basin glittering with coins that nobody in town would ever steal. The townsfolk are friendly and unhurried; it's the travelers who seem eager to put the pass behind them before dark.

To the north stands the largest building in town, the Entrance to Vulture's Vineyard Lodge, two stories of old stone foundation and weathered logs. South, white ivory steps mark the House of Sanctuary. The Well Worn Road runs west toward the sound of the Farmers Market, and to the east an Ancient Stone Arch rises alone at the town's edge, older than everything around it.

Event

Roll 1d6 on a 6, A freight wagon is stopped at the stone trough, its driver watering a team of mules and waving you over before you've decided whether to approach. This is Wexley Carthorn, and he has news from the road if you have the time to hear it.

Local Gathering

Roll 3 times on this table ignoring duplicates

Roll 1d6 Townsfolk
1 Saul Vonner
2 Andrew Necros
3 Cydney 'The Boar' Trixter
4 Carla Pebbrust
5 Selena Grail
6 Johnny Angel

Travel Locations


CCVV-Icon.png The Creepy Creature of Vulture's Vineyard ********************************************************************************************************************************************