CCVV-0079: Difference between revisions

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==Travel Locations==
==Travel Locations==
*North to '''[[CCVV-0070|Entrance to Vulture's Vineyard Lodge]]'''
*North to the '''[[CCVV-0070|Entrance to Vulture's Vineyard Lodge]]'''
*South to '''[[CCVV-0076|House of Sanctuary]]'''
*South to the '''[[CCVV-0076|House of Sanctuary]]'''
*West to '''[[CCVV-0078|Well Worn Road]]'''
*West to the '''[[CCVV-0078|Well Worn Road]]'''
*East to '''[[CCVV-0074|Ancient Stone Arch]]'''
*East to the '''[[CCVV-0074|Ancient Stone Arch]]'''





Revision as of 19:46, 15 October 2022

Dicey Dangers, The Creepy Creature of Vulture's Vineyard Game by Joel Hills

Vulture's Vineyard Town Center

Time-Icon.png You arrive in the Town Center of Vultures Vineyard to the north of you is the largest building in town 2 stories tall made of logs and an old stone foundation this is the Entrance to Vultures Vineyard Lodge and to the south sits the House of Sanctuary, a long well worn road runs east and to the west a road leads past an Ancient Stone Arch, some locals are walking about here.

Event

Roll a d6 on a 5-6 a Traveling Caravan is making its way thru town. The caravan consists of several Wagons pulled by teams of horses and many travelers on foot. Make a Reflex(2) check to cross the street, if failed add a Time-Icon.png time check.

Local Gathering

Roll 3 times on this table ignoring duplicates

Roll 1d6 Townsfolk
1 Saul Vonner
2 Andrew Necros
3 Cydney 'The Boar' Trixter
4 Carla Pebbrust
5 Selena Grail
6 Johnny Angel

Travel Locations


CCVV-Icon.png The Creepy Creature of Vulture's Vineyard ********************************************************************************************************************************************