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==[[Flee]]==
Flee signifies Monsters are prone to fleeing in panic or terror upon encountering the hero, often due to a perceived threat or overwhelming danger. This behavior reflects their instinctual response to preserve their own safety, prioritizing escape over confrontation when faced with formidable adversaries.
Flee signifies creatures prone to fleeing in panic or terror upon encountering the hero, often due to a perceived threat or overwhelming danger. This behavior reflects their instinctual response to preserve their own safety, prioritizing escape over confrontation when faced with formidable adversaries.
*If Heroes White Attach Die are more than the Monsters Attack Die. Monster Flees
*If Monsters Health is reduced to half. Monster Flees


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Latest revision as of 14:55, 2 August 2024

Dicey Dangers, Core Rule Game by Joel Hills
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Core Rule Book

Flee signifies Monsters are prone to fleeing in panic or terror upon encountering the hero, often due to a perceived threat or overwhelming danger. This behavior reflects their instinctual response to preserve their own safety, prioritizing escape over confrontation when faced with formidable adversaries.

  • If Heroes White Attach Die are more than the Monsters Attack Die. Monster Flees
  • If Monsters Health is reduced to half. Monster Flees


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