Flee: Difference between revisions
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Flee signifies Monsters are prone to fleeing in panic or terror upon encountering the hero, often due to a perceived threat or overwhelming danger. This behavior reflects their instinctual response to preserve their own safety, prioritizing escape over confrontation when faced with formidable adversaries. | |||
Flee signifies | *If Heroes White Attach Die are more than the Monsters Attack Die. Monster Flees | ||
*If Monsters Health is reduced to half. Monster Flees | |||
__NOTOC__ | __NOTOC__ |
Latest revision as of 14:55, 2 August 2024
Dicey Dangers, Core Rule | Game by Joel Hills |
Core Rule Book |
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Flee signifies Monsters are prone to fleeing in panic or terror upon encountering the hero, often due to a perceived threat or overwhelming danger. This behavior reflects their instinctual response to preserve their own safety, prioritizing escape over confrontation when faced with formidable adversaries.
- If Heroes White Attach Die are more than the Monsters Attack Die. Monster Flees
- If Monsters Health is reduced to half. Monster Flees