Category:Elf: Difference between revisions

From Dicey Dangers Wiki
Jump to navigation Jump to search
No edit summary
Line 2: Line 2:
==Elf==
==Elf==
===Description===
===Description===
Those that get lost in forests are usually guided by mysterious signs. If that's what happened to you, that's probably because an elf saw that you got in trouble.
Elves are calm humanoids that live together in factions. They're usually found living in the wildnerness, as they have a deep bond with nature.


Although it is difficult to spot them, Elves do exist. This mythical race has been hiding in the depths of the forests for centuries, as they prefer not to disrupt other beings' activities. They are usually silent, calm and kindhearted, unlike most people believe.
Although strength isn't their biggest talent, they're insanely fast and are proficient in movement thanks to their slenderness and height. In addition, their high intelect and keen senses make them challenging adversaries to their opponents. They move with grace and remain calm even in the most difficult moments.


Rumor has it that elves are connected to nature and can speak with trees. As trees are can easily communicate with each other, elves can figure out if a person or an animal is in trouble by talking to them. If forests have remained peaceful and safe throughout the history is because elves have been protecting it since they stepped into this world.
Typically, an elf matures at a human's same rate. However, they are known to outlive their peers as their average lifespan is over 700 years.  


As you can guess, elves have a strong sense of protection, but are also very selective with those they choose to protect. They’re capable of reading a person’s intentions and true feelings by touching them.
Elves have a great sense of aesthetics, and self-expression and freedom are one of their most characteristic values. That's why it isn't rare for some of them to live as nomads. Still, throughout the history, they built remarkable nations and fortresses that made them feared by other races.


Although it is true that they are kindhearted, they are divided in factions. Thus, they all have a different concept of morality and may have different visions of the world depending on their region and history.
Although the golden era for Elves has already passed, remains of what they once used to be still exist in this world. They're now existing in tribes, outnumbered by most of the races that exist at this moment.


===Physical appearance===
===Physical appearance===

Revision as of 02:22, 2 September 2021

Dicey Dangers, Core Rule Game by Joel Hills

Elf

Description

Elves are calm humanoids that live together in factions. They're usually found living in the wildnerness, as they have a deep bond with nature.

Although strength isn't their biggest talent, they're insanely fast and are proficient in movement thanks to their slenderness and height. In addition, their high intelect and keen senses make them challenging adversaries to their opponents. They move with grace and remain calm even in the most difficult moments.

Typically, an elf matures at a human's same rate. However, they are known to outlive their peers as their average lifespan is over 700 years.

Elves have a great sense of aesthetics, and self-expression and freedom are one of their most characteristic values. That's why it isn't rare for some of them to live as nomads. Still, throughout the history, they built remarkable nations and fortresses that made them feared by other races.

Although the golden era for Elves has already passed, remains of what they once used to be still exist in this world. They're now existing in tribes, outnumbered by most of the races that exist at this moment.

Physical appearance

Comming soon

Characteristics and Traits

Coming soon

CoreRuleIcon.png
Any links Below this line are for Game Master only, Click at your own Risk

Pages in category "Elf"

The following 5 pages are in this category, out of 5 total.