Doors: Difference between revisions

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==Wedging Doors==
==Wedging Doors==
You can wedge doors open/closed using a [[Spike]], wedged doors will always stay wedged
{{Template:Spike}}


==Secret Doors==
==Secret Doors==

Revision as of 19:41, 2 July 2022

Dicey Dangers, Core Rule Game by Joel Hills
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Core Rule Book

Doors

Locked Doors

Doors that have been locked shut by a machanical device a Reflex or Luck skill check would be needed to open them.

Magic Locked Doors

Door that have been magicly locked shut, A spell or a Mind skill check would be needed to open them.

Stuck Doors

Doors that may have swelled in position can not be opened by mormal means, a Body or Luck skill check would be needed to open them.

Living Dungeon and Doors

Wedging Doors

You can wedge doors open/closed using a Spike, wedged doors will always stay wedged

Spike - - One-Use-Icon.png Bag - 1 Use

Secret Doors

Listenng at Doors

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