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Combined display of all available logs of Dicey Dangers Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)- 15:02, 22 April 2024 Paxe talk contribs deleted page Gold Pieces (content was: "{{Template:Core Rule Header}} {{Template:Core Rule Navigation|right}} ==Gold Pieces== In the world of Dicey Dangers, Gold Pieces (gp) are the ubiquitous currency used for transactions among adventurers, merchants, and denizens of the realm. These gleaming coins, minted with precision and embossed with intricate designs, hold immense value and are widely accepted as the standard medium...", and the only contributor was "Paxe" (talk))
- 14:48, 22 April 2024 Paxe talk contribs created page Category:Ogrekin (Created page with "{{Template:Core Rule Header}} ==Ogrekin== An Ogrekin is a hulking, humanoid creature with features reminiscent of both ogres and humans, blending the brute strength of its ogre heritage with the cunning and adaptability of its human lineage. Towering over most humans, an Ogrekin possesses a thick, muscular build, coarse, greenish skin, and a broad, brutish face adorned with prominent tusks. Its unkempt hair, often matted and wild, frames a pair of small, beady eyes that...")
- 14:41, 22 April 2024 Paxe talk contribs created page Stigma (Created page with "{{Template:Core Rule Header}} {{Template:Core Rule Navigation|right}} ==Stigma== Reflects the cumulative count of hired hirelings. It serves as a measure of the community's perception towards adventurers who enlist henchmen for perilous dungeon expeditions, especially when said henchmen fail to return. {{Template:Core Rule Footer}} __NOTOC__ Category:Core Rule Category:Henchmen")
- 14:38, 22 April 2024 Paxe talk contribs created page Template:RecruitHenchman (Created page with "==Profession== {| class="wikitable" ! Profession !! Weekly Wage |- | Caster || 80 + (Stigma * 100) |- | Door Spiker || 50 + (Stigma * 75) |- | Lantern Bearer || 30 + (Stigma * 20) |- | Porter || 20 + (Stigma * 10) |- | Ropemaster || 30 + (Stigma * 30) |- | Shield Wall || 60 + (Stigma * 20) |- | Torch Bearer || 10 + (Stigma * 10) |- |}")
- 22:07, 21 April 2024 Paxe talk contribs created page Ropemaster (Created page with "{{Template:Core Rule Header}} {{Template:ToDo}} {{Template:Core Rule Navigation|right}} ==Ropemaster== {{Template:Rope and Hooks}} {{Template:Core Rule Footer}} __NOTOC__ Category:Core Rule Category:Henchmen")
- 22:07, 21 April 2024 Paxe talk contribs created page Caster (Created page with "{{Template:Core Rule Header}} {{Template:ToDo}} {{Template:Core Rule Navigation|right}} ==Caster== {{Template:Wand}} of ..... {{Template:Core Rule Footer}} __NOTOC__ Category:Core Rule Category:Henchmen")
- 22:07, 21 April 2024 Paxe talk contribs created page Shield Wall (Created page with "{{Template:Core Rule Header}} {{Template:ToDo}} {{Template:Core Rule Navigation|right}} ==Shield Wall== {{Template:Buckler}} {{Template:Buckler}} {{Template:Core Rule Footer}} __NOTOC__ Category:Core Rule Category:Henchmen")
- 22:07, 21 April 2024 Paxe talk contribs created page Porter (Created page with "{{Template:Core Rule Header}} {{Template:ToDo}} {{Template:Core Rule Navigation|right}} ==Porter== Empty Backpack {{Template:Core Rule Footer}} __NOTOC__ Category:Core Rule Category:Henchmen")
- 22:07, 21 April 2024 Paxe talk contribs created page Door Spiker (Created page with "{{Template:Core Rule Header}} {{Template:ToDo}} {{Template:Core Rule Navigation|right}} ==Door Spiker== {{Template:Hammer}} {{Template:Spike}} {{Template:Core Rule Footer}} __NOTOC__ Category:Core Rule Category:Henchmen")
- 22:07, 21 April 2024 Paxe talk contribs created page Lantern Bearer (Created page with "{{Template:Core Rule Header}} {{Template:ToDo}} {{Template:Core Rule Navigation|right}} ==Lantern Bearer== {{Template:Lantern}} {{Template:Oil}} {{Template:Core Rule Footer}} __NOTOC__ Category:Core Rule Category:Henchmen")
- 22:07, 21 April 2024 Paxe talk contribs created page Torch Bearer (Created page with "{{Template:Core Rule Header}} {{Template:ToDo}} {{Template:Core Rule Navigation|right}} ==Torch Bearer== {{Template:Torch}} {{Template:Core Rule Footer}} __NOTOC__ Category:Core Rule Category:Henchmen")
- 00:41, 15 April 2024 Paxe talk contribs moved page CCVV Hireling to CCVV Henchman
- 00:40, 15 April 2024 Paxe talk contribs created page CCVV Hireling (Created page with "{{Template:CCVV Header}} =Recruit a Henchman= {{Template:CCVV Footer}} Category:CCVV Category:Henchmen")
- 00:18, 13 April 2024 Paxe talk contribs created page Template:Hammer (Created page with "{{Template:BaseItem |Name = Hammer |Att/Def = - |Number = - |DieIcon = 40px |Slot = Bag - 1 Use }}")
- 00:18, 13 April 2024 Paxe talk contribs created page Hammer (Created page with "{{Template:Core Rule Header}} ==Hammer== Are used is cunjuction with a Spike to wedge Doors open/closed, as well as setting up tents in the wilderness. {{Template:Hammer}} ==Restricted Keywords== *Alchemist *Bard *Cleric *Fighter *Gambler *Paladin *Rogue *Sorcerer *:Category:Swashbuckler|Sw...")
- 04:02, 29 March 2024 Paxe talk contribs moved page Runeium Coins to Runeum Coins
- 15:06, 27 March 2024 Paxe talk contribs created page Category:Insect (Created page with "{{Template:PRIM Header}} ==Insect== Insects exhibit a remarkable variety, from the imposing Vespid with their formidable stingers to the diminutive Waspkin known for their elusive nature and swift movements. Beetles, adorned with vibrant carapaces, scuttle through the undergrowth, their armored bodies reflecting the harsh light of the sun. The Vespid, with their territorial instincts, fiercely guard their hives, while the Waspkin, with their keen senses, evade capture wi...")
- 03:36, 27 March 2024 Paxe talk contribs moved page Runeium to Runeium Coins
- 03:26, 27 March 2024 Paxe talk contribs created page Runeium (Created page with "{{Template:Core Rule Header}} {{Template:Core Rule Navigation|right}} ==Runeium Coins== Runeium Coins (rc), the ubiquitous currency across realms, are crafted from a blend of pure gold and potent magical essence, making them highly valuable and imbued with mystical properties. Each coin bears a unique seal, symbolizing the allegiance to different factions or deities, adding an element of cultural significance to their exchange. These seals are meticulously crafted by fol...")
- 19:52, 24 March 2024 Paxe talk contribs created page Reaction (Created page with "{{Template:Core Rule Header}} {{Template:Core Rule Navigation|right}} Reactions are pivotal moments shaped by the outcome of a Social Skill Check. NPCs and monsters alike respond dynamically to the persuasiveness, charm, or intimidation of the characters, their actions setting the tone for unfolding encounters. A successful Social Skill Check might inspire trust, cooperation, or even admiration, leading NPCs to offer assistance, divulge valuable information, or...")
- 04:27, 11 March 2024 Paxe talk contribs created page Orc Skeleton (Created page with "{{Template:PRIM Header}} {{Template:ToDo}} ==Orc Skeleton== right|400px Fairy skeletons are somewhat annoying, especially if you find several of them in the same place. Since fairy magic is quite difficult to dispel, these entities are capable of flying and throwing small, explosive magic balls. Despite being agile, their bones are very fragile and easy to destroy.{{Template:Monster |Name = Fairy Skeleton |Health = 2 |Reaction = Battle to the de...")
- 04:26, 11 March 2024 Paxe talk contribs created page File:Orc Skeleton.jpg
- 04:26, 11 March 2024 Paxe talk contribs uploaded File:Orc Skeleton.jpg
- 04:26, 11 March 2024 Paxe talk contribs created page Fermented Slugs (Created page with "{{Template:PRIM Header}} {{Template:ToDo}} ==FFermented Slugs== right|400px Fairy skeletons are somewhat annoying, especially if you find several of them in the same place. Since fairy magic is quite difficult to dispel, these entities are capable of flying and throwing small, explosive magic balls. Despite being agile, their bones are very fragile and easy to destroy.{{Template:Monster |Name = Fairy Skeleton |Health = 2 |Reaction = Battle to...")
- 04:26, 11 March 2024 Paxe talk contribs created page File:Fermented Slugs.jpg
- 04:26, 11 March 2024 Paxe talk contribs uploaded File:Fermented Slugs.jpg
- 04:25, 11 March 2024 Paxe talk contribs created page Cask Beetle (Created page with "{{Template:PRIM Header}} {{Template:ToDo}} ==Cask Beetle== right|400px Fairy skeletons are somewhat annoying, especially if you find several of them in the same place. Since fairy magic is quite difficult to dispel, these entities are capable of flying and throwing small, explosive magic balls. Despite being agile, their bones are very fragile and easy to destroy.{{Template:Monster |Name = Fairy Skeleton |Health = 2 |Reaction = Battle to the deat...")
- 04:25, 11 March 2024 Paxe talk contribs created page File:Cask Beetle.jpg
- 04:25, 11 March 2024 Paxe talk contribs uploaded File:Cask Beetle.jpg
- 04:25, 11 March 2024 Paxe talk contribs created page Dusty Goblin (Created page with "{{Template:PRIM Header}} {{Template:ToDo}} ==Dusty Goblin== right|400px Fairy skeletons are somewhat annoying, especially if you find several of them in the same place. Since fairy magic is quite difficult to dispel, these entities are capable of flying and throwing small, explosive magic balls. Despite being agile, their bones are very fragile and easy to destroy.{{Template:Monster |Name = Fairy Skeleton |Health = 2 |Reaction = Battle to the de...")
- 04:24, 11 March 2024 Paxe talk contribs created page File:Dusty Goblin.jpg
- 04:24, 11 March 2024 Paxe talk contribs uploaded File:Dusty Goblin.jpg
- 04:23, 11 March 2024 Paxe talk contribs created page Barrel Mimic (Created page with "{{Template:PRIM Header}} {{Template:ToDo}} ==Barrel Mimic== right|400px Fairy skeletons are somewhat annoying, especially if you find several of them in the same place. Since fairy magic is quite difficult to dispel, these entities are capable of flying and throwing small, explosive magic balls. Despite being agile, their bones are very fragile and easy to destroy.{{Template:Monster |Name = Fairy Skeleton |Health = 2 |Reaction = Battle to the de...")
- 04:23, 11 March 2024 Paxe talk contribs created page File:Barrel Mimic.jpg
- 04:23, 11 March 2024 Paxe talk contribs uploaded File:Barrel Mimic.jpg
- 04:22, 11 March 2024 Paxe talk contribs created page Waspkin Queen (Created page with "{{Template:PRIM Header}} {{Template:ToDo}} ==Waspkin Queen== right|400px Fairy skeletons are somewhat annoying, especially if you find several of them in the same place. Since fairy magic is quite difficult to dispel, these entities are capable of flying and throwing small, explosive magic balls. Despite being agile, their bones are very fragile and easy to destroy.{{Template:Monster |Name = Fairy Skeleton |Health = 2 |Reaction = Battle to the...")
- 04:22, 11 March 2024 Paxe talk contribs created page File:Waspkin Queen.jpg
- 04:22, 11 March 2024 Paxe talk contribs uploaded File:Waspkin Queen.jpg
- 04:22, 11 March 2024 Paxe talk contribs created page Waspkin Swashbuckler (Created page with "{{Template:PRIM Header}} {{Template:ToDo}} ==Waspkin Swashbuckler== right|400px Fairy skeletons are somewhat annoying, especially if you find several of them in the same place. Since fairy magic is quite difficult to dispel, these entities are capable of flying and throwing small, explosive magic balls. Despite being agile, their bones are very fragile and easy to destroy.{{Template:Monster |Name = Fairy Skeleton |Health = 2 |Reaction =...")
- 04:22, 11 March 2024 Paxe talk contribs created page Waspkin Alchemist (Created page with "{{Template:PRIM Header}} {{Template:ToDo}} ==Waspkin Alchemist== right|400px Fairy skeletons are somewhat annoying, especially if you find several of them in the same place. Since fairy magic is quite difficult to dispel, these entities are capable of flying and throwing small, explosive magic balls. Despite being agile, their bones are very fragile and easy to destroy.{{Template:Monster |Name = Fairy Skeleton |Health = 2 |Reaction = Battle...")
- 04:21, 11 March 2024 Paxe talk contribs created page File:Waspkin Alchemist.jpg
- 04:21, 11 March 2024 Paxe talk contribs uploaded File:Waspkin Alchemist.jpg
- 04:20, 11 March 2024 Paxe talk contribs created page File:Waspkin Swashbuckler.jpg
- 04:20, 11 March 2024 Paxe talk contribs uploaded File:Waspkin Swashbuckler.jpg
- 15:13, 18 December 2023 Paxe talk contribs created page Gideon Goldenshield (Created page with "{{Template:CCVV Header}} ==Gideon Goldenshield== {{Template:CCVV Footer}} Category:CCVV Category:Rogues' Gallery __NOTOC__")
- 19:53, 17 December 2023 Paxe talk contribs created page CCVV-0101 (Created page with "{{Template:CCVV Header}} =Vulture's Vineyard Wandering Monster= ==Town Wandering Monster== {| class="wikitable" ! Roll 1d6 !! Wandering Monster |- | '''1''' || Wake of Vultures |- | '''2''' || b |- | '''3''' || c |- | '''4''' || d |- | '''5''' || e |- | '''6''' || f |} ==Lodge Wandering Monster== {| class="wikitable" ! Roll 1d6 !! Wandering Monster |- | '''1''' || a |- | '''2''' || b |- | '''3''' || c |- | '''4''' || d |- | '''5''' || e |- | '...")
- 17:34, 16 December 2023 Paxe talk contribs moved page Wondering Monster to Wandering Monster
- 17:29, 16 December 2023 Paxe talk contribs created page Wondering Monster (Created page with "{{Template:Core Rule Header}} {{Template:Core Rule Navigation|right}} ==Wondering Monster== Wandering monsters serve as dynamic and unpredictable challenges that keep players engaged and enhance the sense of exploration. These creatures are not tied to specific locations but roam the game world, adding an element of surprise to each encounter. Wandering monsters often contribute to the game's narrative, offering a variety of threats, puzzles, or opportunities for the pla...")
- 16:58, 16 December 2023 Paxe talk contribs created page File:TimeClockPDF.pdf
- 16:58, 16 December 2023 Paxe talk contribs uploaded File:TimeClockPDF.pdf