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Combined display of all available logs of Dicey Dangers Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).

Logs
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  • 16:27, 12 July 2026 Paxe talk contribs created page Possessed Suit of Armor (Created page with "{{Template:PRIM Header}} {{Template:ToDo}} ==Possessed Suit of Armor== A relic of the battlefield the winery was built over, upright and moving though no one's worn it in longer than anyone can say. Whatever's inside it now isn't the soldier who died in it. It doesn't tire, it doesn't hesitate, and it doesn't stop coming. {{Template:Monster |Name = Possessed Suit of Armor |Health = 8 |Reaction = Battle to the death |AttWhite = 4 +Cleave |AttRed = 0 |AttOrange =...")
  • 16:26, 12 July 2026 Paxe talk contribs created page Ogrekin Brute (Created page with "{{Template:PRIM Header}} {{Template:ToDo}} ==Ogrekin Brute== A distant, wilder relation of the Ogrekin line, unwilling to leave a corner of the cellar it's decided belongs to it. It's not entirely mindless, it understands a fair trade when it sees one, but cross the line it's drawn and reasoning gives way fast to raw strength. {{Template:Monster |Name = Ogrekin Brute |Health = 10 |Reaction = 0-2 Aggressive, 3-5 Threatening 50rc, 6+ Cautious |AttWhite = 5 +[...")
  • 16:23, 12 July 2026 Paxe talk contribs created page Matriarch Beetle (Created page with "{{Template:PRIM Header}} {{Template:ToDo}} ==Matriarch Beetle== Larger and darker-shelled than any Cask Beetle nearby, the Matriarch is rarely found alone. She commands the brood by scent and vibration, calling the others to her side the moment she senses real danger, and unlike her smaller kin she doesn't scare off easily. {{Template:Monster |Name = Matriarch Beetle |Health = 5 |Reaction = 1-2 Aggressive, 3-5 Cautious, 6+ Flee |AttWhite = 3 +Cleave |At...")
  • 16:23, 12 July 2026 Paxe talk contribs created page Sommelier's Ghost (Created page with "{{Template:PRIM Header}} {{Template:ToDo}} ==Sommelier's Ghost== A pale, translucent figure drifts between the racks, still dressed for work that ended long ago, still holding a tasting cup that never quite touches the floor when it gestures. It doesn't seem to notice intruders so much as mistake them for old company, until it does. {{Template:Monster |Name = Sommelier's Ghost |Health = 3 |Reaction = 0-2 Hostile, 3-4 Cautious, 5+ Favorable |AttWhite = 1 +...")
  • 16:23, 12 July 2026 Paxe talk contribs created page Rot Colony (Created page with "{{Template:PRIM Header}} {{Template:ToDo}} ==Rot Colony== A mass of fungal growth that has taken on a vaguely humanoid shape, limbs and shoulders suggested more than formed, held together by threads of pale mycelium. It moves in fits and starts, and wherever it steps, a thin film of mold spreads across the floor behind it. {{Template:Monster |Name = Rot Colony |Health = 5 |Reaction = Battle to the death |AttWhite = 2 +Cleave |AttRed = 0 |AttOrange = 0 |AttYellow...")
  • 16:23, 12 July 2026 Paxe talk contribs created page Cellar Wight (Created page with "{{Template:PRIM Header}} {{Template:ToDo}} ==Cellar Wight== Unlike the mindless skeletons scattered through the cellar, something of the person remains in a Cellar Wight, enough to remember how to set a trap, enough to wait quietly in the dark for a better opening than the first one. It doesn't rush. It doesn't need to. {{Template:Monster |Name = Cellar Wight |Health = 4 |Reaction = 0-2 Aggressive, 3-4 Hostile, 5+ Cautious |AttWhite = 2 +Cleave |AttRed...")
  • 16:23, 12 July 2026 Paxe talk contribs created page Press Golem (Created page with "{{Template:PRIM Header}} {{Template:ToDo}} ==Press Golem== A wine press animated by some forgotten enchantment, wooden beams and iron fittings fused into a lumbering, crushing shape. It moves slowly and shows no sign of thought or intent behind its motion, but what it lacks in speed it makes up for in the sheer, patient weight of every blow. {{Template:Monster |Name = Press Golem |Health = 6 |Reaction = Battle to the death |AttWhite = 3 +Cleave |AttRed = 0 |AttO...")
  • 16:22, 12 July 2026 Paxe talk contribs created page Vintage Mimic (Created page with "{{Template:PRIM Header}} {{Template:ToDo}} ==Vintage Mimic== An older, hungrier cousin of the common Barrel Mimic, having gone undiscovered long enough to grow larger and meaner. Its disguise is nearly flawless now, decades of stillness have taught it patience, and it strikes harder and faster than younger mimics once it finally does. {{Template:Monster |Name = Vintage Mimic |Health = 5 |Reaction = Battle to the death |AttWhite = 4 +Cleave |AttRed = 0 |AttOrange...")
  • 16:19, 12 July 2026 Paxe talk contribs created page CCVV-6140 (Created page with "{{Template:CCVV Header}} ==Seal It Until It's Safe== A short, hurried instruction pinned near what must have been the cellar door: "Seal it. Until it's safe again." Nothing says what wasn't safe, or whether it ever was again. {{Template:CCVV Footer}} Category:CCVV __NOTOC__")
  • 16:19, 12 July 2026 Paxe talk contribs created page CCVV-6139 (Created page with "{{Template:CCVV Header}} ==Girok's Own Blend== A blending note in a steadier hand than the others, laying out a recipe kept apart from the rest of the season's stock. It's labeled simply "mine", nothing more, as if whoever wrote it never expected anyone else to read it. {{Template:CCVV Footer}} Category:CCVV __NOTOC__")
  • 16:19, 12 July 2026 Paxe talk contribs created page CCVV-6138 (Created page with "{{Template:CCVV Header}} ==The Empty Chair== A worker's shift log, names checked off day after day, until one name simply stops appearing. No note explaining why. No one crossed it out either, like whoever kept the log expected them back. {{Template:CCVV Footer}} Category:CCVV __NOTOC__")
  • 16:19, 12 July 2026 Paxe talk contribs created page CCVV-6137 (Created page with "{{Template:CCVV Header}} ==An Order Never Filled== A half-finished letter to a lumber supplier, requesting far more oak than a normal season of barrels would need. It cuts off mid-sentence. Whatever the extra oak was meant for, it was never built. {{Template:CCVV Footer}} Category:CCVV __NOTOC__")
  • 16:18, 12 July 2026 Paxe talk contribs created page CCVV-6136 (Created page with "{{Template:CCVV Header}} ==A Season Like No Other== A worker's tally of casks filled that final season, the count far higher than any year before it. The handwriting gets tighter and more hurried with each entry, like whoever kept it was racing against something that never gets named. {{Template:CCVV Footer}} Category:CCVV __NOTOC__")
  • 16:18, 12 July 2026 Paxe talk contribs created page CCVV-6135 (Created page with "{{Template:CCVV Header}} ==The Last Price List== A price list, ink smudged but legible, lists the winery's final season of sales. The numbers climb steadily right up to the last entry, then stop mid-column, as if the pen was set down mid-sentence and never picked back up. {{Template:CCVV Footer}} Category:CCVV __NOTOC__")
  • 14:30, 12 July 2026 Paxe talk contribs created page The One Who Stayed (Created page with "{{Template:CCVV Header}} ==The One Who Stayed== Someone is sitting very still in the dark, so still you nearly walk past without noticing them. When they finally speak, their voice carries the particular calm of someone who stopped being afraid of this place a very long time ago, longer than seems possible for someone still breathing. They know things about this cellar. Whether they're willing to share them is another matter. ==Actions== *Make a Social (3) check. Eac...")
  • 14:30, 12 July 2026 Paxe talk contribs created page The Hooded Wanderer (Created page with "{{Template:CCVV Header}} ==The Hooded Wanderer== A figure leans against a barrel like they've been waiting for you specifically, face lost entirely inside a deep hood. They don't say what they want. They don't say much of anything, just an offer, vague and unhurried, that you're free to take or leave. Something about the stillness of them makes it hard to tell which answer they're hoping for. ==Actions== *Make a Social (3) check. Each success adds 1 to your roll on t...")
  • 14:30, 12 July 2026 Paxe talk contribs created page Nell Ratchet (Created page with "{{Template:CCVV Header}} ==Nell Ratchet== A woman has set up a proper little stall down here, a plank across two barrels, wares laid out like she's expecting foot traffic. Where any of it came from is anyone's guess, some of it looks scavenged from deeper in the cellar than you've been. "Everything's for sale," she says brightly, like this is the most natural thing in the world. "Everything's negotiable too." ==Actions== *Make a Social (3) check. Each success adds 1...")
  • 14:29, 12 July 2026 Paxe talk contribs created page Otho Quickfoot (Created page with "{{Template:CCVV Header}} ==Otho Quickfoot== A wiry little man crouches near a broken wall, far too relaxed for someone standing alone in a monster-infested cellar. He grins the second he sees you, the grin of someone who's already decided you're worth something to him. "Looking for help? I know people. Good people. Well, people, anyway." ==Actions== *Make a Social (3) check. Each success adds 1 to your roll on the table below. {| class="wikitable" style="color:black...")
  • 14:29, 12 July 2026 Paxe talk contribs created page The Cellar Warden (Created page with "{{Template:CCVV Header}} ==The Cellar Warden== A figure stands motionless in the dark ahead, wrapped in a cloak stitched from what might once have been a dozen different coats. They don't introduce themselves. They don't need to. Something about the way they hold the space says this cellar answers to them now, and whether you're allowed to keep walking is entirely their decision to make. ==Actions== *Make a Social (3) check. Each success adds 1 to your roll on the ta...")
  • 14:29, 12 July 2026 Paxe talk contribs created page Bramwell Ashgate (Created page with "{{Template:CCVV Header}} ==Bramwell Ashgate== An old man sits on an overturned crate, boots worn through, a pack beside him that looks like it hasn't moved in years. He doesn't seem lost so much as settled, like he stopped trying to leave a long time ago and made his peace with it. Whatever brought him down here originally, he's had a long time to learn things about this place that nobody who leaves ever gets the chance to. ==Actions== *Make a Social (3) check. Each...")
  • 14:17, 12 July 2026 Paxe talk contribs created page CCVV-0235 (Created page with "{{Template:CCVV Header}} ==Chained Trap== One trigger, buried under a loose flagstone, wired to more than just itself. Whatever set this up didn't want one trap sprung, they wanted a chain reaction. Disarm the first, and the rest stay quiet. Miss it, and everything goes at once. ==Actions== *Make a Body (4) check to disarm the trigger before the chain starts. **'''Success:''' The trigger goes still. Whatever else was wired to it stays quiet. **'''Fail:''' The whole c...")
  • 14:16, 12 July 2026 Paxe talk contribs created page CCVV-0234 (Created page with "{{Template:CCVV Header}} ==The Tripwire Maze== Wire strung corner to corner, waist-high in some places, ankle-height in others, nearly invisible except for the faint gleam of torchlight catching metal. There's no way to see all of it at once, only enough to take the next step. ==Actions== *Make two Reflex (4) checks in sequence to cross the corridor. **'''Success (each):''' You clear that stretch of wire without triggering it. **'''Fail (each):''' You catch a wire. A...")
  • 14:16, 12 July 2026 Paxe talk contribs created page CCVV-0233 (Created page with "{{Template:CCVV Header}} ==Pressure Puzzle Floor== The floor ahead is tiled in an old, deliberate pattern, worn smoother in some places than others. Somewhere in that wear is a safe path across. Somewhere in it is a lie. ==Actions== *Make a Mind (4) check to read the wear pattern before crossing. **'''Success:''' You spot the safe path and cross without incident. **'''Fail:''' You guess wrong. Take a 3 40px White Die attack as the tile gi...")
  • 14:16, 12 July 2026 Paxe talk contribs created page CCVV-0232 (Created page with "{{Template:CCVV Header}} ==The Floor Gives Way== A crack spreads underfoot before you can react, stone that's been rotting from below far longer than it's shown on the surface. The floor isn't going to hold. ==Actions== *Make a Reflex (4) check to get clear before it collapses. **'''Success:''' You throw yourself back in time, floor intact enough to try another way. **'''Fail:''' You go down with it. Add 1 40px Threat Die and mark an addi...")
  • 14:16, 12 July 2026 Paxe talk contribs created page CCVV-0231 (Created page with "{{Template:CCVV Header}} ==The Gauntlet== A stretch of corridor rigged three times over, pressure plates, a swinging weight, a false step disguised as solid stone. There's no room to stop and recover between them. You cross all of it, or none of it. ==Actions== *Make three Reflex (4) checks in sequence to cross the corridor. **'''Success (each):''' You clear that trap cleanly. **'''Fail (each):''' The trap catches you, but you keep moving. Add 1 File:Dice-Black-Ico...")
  • 14:16, 12 July 2026 Paxe talk contribs created page CCVV-0230 (Created page with "{{Template:CCVV Header}} ==Elite Destroyers: Real Danger== This time it's not funny. Somewhere ahead, past the usual clatter of hammers and hushed bickering, a scream cuts through, real and frightened. One of the Elite Destroyers has gotten themselves genuinely stuck, pinned under a rack their own trap brought down, or wedged somewhere they were never meant to climb. Their friends are pulling uselessly at the wreckage, panic starting to outpace their usual bravado. ==Act...")
  • 14:14, 12 July 2026 Paxe talk contribs created page CCVV-0206 (Created page with "{{Template:CCVV Header}} ==A Sommelier's Tasting Table== A small round table holds a row of glasses, dust-caked but upright, each still holding a mouthful of something long since finished fermenting. Most have gone dark and thick at the bottom, a few have turned to something closer to vinegar, but one, if you look closely, still catches the torchlight the way wine should. ==Actions== *Make a Mind (3) check to pick the one glass still safe to drink. **'''Success:''' Y...")
  • 14:14, 12 July 2026 Paxe talk contribs created page CCVV-0205 (Created page with "{{Template:CCVV Header}} ==A Note in a Dead Vintner's Hand== A body, long past recognizing, slumped against a barrel rather than scattered like the bone piles found elsewhere in the cellar. One hand still holds a scrap of paper, brittle and water-stained, the ink faded to a whisper. ==Actions== *Make a Mind (3) check to make out what's left of the writing. **'''Success:''' You piece together a fragment of the winery's history, something Girok never wrote down anywher...")
  • 14:13, 12 July 2026 Paxe talk contribs created page CCVV-0204 (Created page with "{{Template:CCVV Header}} ==Something's Been Drinking the Reserve== A row of good barrels sits half-emptied, their bungs pried loose and left to dry in the dust. Claw marks score the wood at odd angles, low to the ground. Whatever's been at this stock, it's had time to be thorough, and it's had time to come back more than once. ==Actions== *Make a Reflex (3) check to investigate quietly. **'''Success:''' You find a stash tucked behind the ruined barrels. Roll on the [...")
  • 14:13, 12 July 2026 Paxe talk contribs created page CCVV-0202 (Created page with "{{Template:CCVV Header}} ==A Collapsed Rack Blocks the Path== An entire wine rack has given way, spilling broken bottles, splintered wood, and rusted iron fittings across the corridor floor to ceiling. There's no way around it, only through. ==Actions== *Make a Body (3) check to clear a path through the wreckage. **'''Success:''' You clear it quickly and move on. **'''Fail:''' It takes longer than expected to clear. 40px Mark an additional Time...")
  • 14:13, 12 July 2026 Paxe talk contribs created page CCVV-0201 (Created page with "{{Template:CCVV Header}} ==A Vintage Gone Strange== Wedged behind a collapsed rack, dust thick enough to write your name in, sits a single unopened bottle. The cork is sealed in old wax, worn nearly smooth, but the shape pressed into it might once have been a "T", Girok's own mark, if you squint and want to believe it. Whatever's inside has had a very long time to become something other than wine. ==Actions== *Make a Luck (3) check to risk a drink. **'''Success:''' W...")
  • 04:53, 12 July 2026 Paxe talk contribs deleted page Cobgoblin (content was: "#REDIRECT Cobgoblin Hunter", and the only contributor was "Paxe" (talk))
  • 21:22, 11 July 2026 Paxe talk contribs created page Category:Beast (Created page with "{{Template:PRIM Header}} ==Beast== A Beast is an ordinary creature of the natural world, born rather than made, driven by hunger, instinct, territory, and fear rather than any grander design. Most Beasts want nothing to do with an adventuring party and would rather flee, forage, or simply be left alone; the ones that fight usually do so because they were cornered, starving, or protecting young, not out of malice. What separates a Beast from every other Nature is the abs...")
  • 18:20, 11 July 2026 Paxe talk contribs created page Category:Gnome (Created page with "{{Template:Core Rule Header}} ==Gnome== A Gnome stands smaller than most other folk, rarely much past waist height on a Human, but makes up for it with a restlessness that fills whatever room they're in regardless of size. Bright, quick eyes set in a narrow face miss very little, and a Gnome's hands are almost never still, tapping out a rhythm, turning some small object over and over, halfway to taking something apart before they've finished asking if they can. Many carr...")
  • 18:20, 11 July 2026 Paxe talk contribs created page Category:Crowfolk (Created page with "{{Template:Core Rule Header}} ==Crowfolk== A Crowfolk is tall and narrow-shouldered, built along different lines than the other folk of the region, with black feathers gathering at the wrists, the throat, and sometimes along the jaw where a beard might otherwise grow. Their eyes are sharp, dark, and rarely blink at anything for very long, the look of something used to watching from a height rather than standing at ground level with everyone else. Very little seems to gen...")
  • 18:05, 11 July 2026 Paxe talk contribs created page Category:CCVV-Quest (Created page with "{{Template:Game Master Header}} ==CCVV-Quest== {{Template:Game Master Footer}} Category:Dicey Dangers")
  • 17:34, 11 July 2026 Paxe talk contribs created page CCVV-1206 (Created page with "{{Template:CCVV Header}} ==Andrew Already Knows== Before you've said anything, Andrew looks up from whatever he was doing and says it plainly. "Congratulations." Like he's known for a while. Like it isn't strange at all that he'd know before you told anyone. Then he's already talking about something else, easily, before you can ask how. Once per town visit, gain Success Bonus +1 on your next Skill Check today. {{Template:Back}} {{Template:CCVV Footer}} Category:...")
  • 17:34, 11 July 2026 Paxe talk contribs created page CCVV-1205 (Created page with "{{Template:CCVV Header}} ==Andrew's Regard== Andrew's eyes flick to the mark you carry before you've said a word, and something in his manner changes, careful, quieter, the kind of respect he doesn't offer anyone else in this town. "That's not an easy thing to carry." He doesn't explain how he knows what it means. He never does. Once per town visit, remove 1 40px from your pool, if you have one to remove. {{Template:Back}} {{Template:CCVV...")
  • 16:44, 11 July 2026 Paxe talk contribs moved page Gideon Goldenshield to Barnaby Brightoath
  • 04:38, 11 July 2026 Paxe talk contribs created page Biscuit (Created page with "{{Template:CCVV Header}} ==Biscuit== Biscuit is, technically, nobody's pig. She belongs to the Lodge kitchen the way the stoves and the prep table belong to it, present since before anyone currently working there can remember, fed by whoever's closest at the time and claimed by all of them equally. She spends her days in the pen beside the dish pit, licking plates spotless with more diligence than most hired help, and her nights doing whatever it is pigs do in the dark,...")
  • 04:33, 11 July 2026 Paxe talk contribs created page Gabriazar (Created page with "{{Template:CCVV Header}} ==Gabriazar== Gabriazar has a moustache worth the second look, a wardrobe worth the third, and a story ready before you've finished the first. A Human Bard, blond and blue-eyed and dressed like every day might be the day someone important is watching, he introduces himself the way other people introduce a favor they're about to ask, warmly, and with a compliment already loaded. He is, by his own account, constantly on the verge of doing some...")
  • 04:30, 11 July 2026 Paxe talk contribs created page CCVV-6134 (Created page with "{{Template:CCVV Header}} ==The Final Gesture== Every show ends the same way, and you finally understand why it looked familiar. He presses two fingers flat against the mask, right where a mouth would be, and holds them there a moment too long. It looks like sealing something shut. It looks like a promise. You don't know to whom. {{Template:Back}} {{Template:CCVV Footer}} Category:CCVV __NOTOC__")
  • 04:30, 11 July 2026 Paxe talk contribs created page CCVV-6133 (Created page with "{{Template:CCVV Header}} ==The Shape of Something Lost== One gesture repeats three times, small and precise, a shape his hands clearly know by heart. It reads, unmistakably, as grief. For a person, or a place, or something else entirely, you can't tell. But you'd know that shape anywhere, mask or no mask. {{Template:Back}} {{Template:CCVV Footer}} Category:CCVV __NOTOC__")
  • 04:30, 11 July 2026 Paxe talk contribs created page CCVV-6132 (Created page with "{{Template:CCVV Header}} ==A Place That Isn't on Any Map== The illusion resolves, just for a second, into somewhere: a shoreline, or a room, or something in between, lit by a color you don't have a name for. It's not anywhere you've been. You get the distinct feeling it's not anywhere anyone has been in a very long time. Then it's gone, and he's bowing. {{Template:Back}} {{Template:CCVV Footer}} Category:CCVV __NOTOC__")
  • 04:30, 11 July 2026 Paxe talk contribs created page CCVV-6131 (Created page with "{{Template:CCVV Header}} ==What the Mask Holds Back== He turns at just the wrong angle, and for half a heartbeat you understand, with total certainty, that the mask isn't hiding his face. It's holding something in. What that something is, his shoulders square back before you can guess. {{Template:Back}} {{Template:CCVV Footer}} Category:CCVV __NOTOC__")
  • 04:29, 11 July 2026 Paxe talk contribs created page CCVV-6130 (Created page with "{{Template:CCVV Header}} ==Why He Doesn't Speak== Partway through, his gestures slow, and for a moment they stop being a performance at all. Whatever this is, it isn't that he can't speak. It's that he's chosen not to, and the choosing cost him something. He catches himself and speeds back up before you can be sure what you saw. {{Template:Back}} {{Template:CCVV Footer}} Category:CCVV __NOTOC__")
  • 04:29, 11 July 2026 Paxe talk contribs created page CCVV-6129 (Created page with "{{Template:CCVV Header}} ==A Flicker of Something Else== For just a moment, the light around his hands catches wrong, and you see something that isn't quite a hand at all. It's gone before you can be sure. He notices you noticing. He doesn't stop. {{Template:Back}} {{Template:CCVV Footer}} Category:CCVV __NOTOC__")
  • 04:29, 11 July 2026 Paxe talk contribs created page The Great Mizubi (Created page with "{{Template:CCVV Header}} ==The Great Mizubi== No one in Vulture's Vineyard can say what The Great Mizubi is. Not his race, not his real name, not what's under the mask he has never once been seen without. He is a Sorcerer, that much is certain from what he can do, but where his kind are supposed to be loud, hungry for an audience, unable to let a silence sit unfilled, Mizubi has not spoken a single word that anyone can recall. He doesn't need to. His Conjuration...")
  • 04:24, 11 July 2026 Paxe talk contribs created page CCVV-6128 (Created page with "{{Template:CCVV Header}} ==Local Whisper== Her expression sharpens. "There is something in this vineyard that shouldn't still be breathing. I've felt it, the way you feel a held breath in a room. A page may have come loose from the Alma Mortis, and if it's here, so is whatever it names. I mean to find it before it finds a reason to matter." {{Template:Back}} {{Template:CCVV Footer}} Category:CCVV __NOTOC__")
  • 04:24, 11 July 2026 Paxe talk contribs created page CCVV-6127 (Created page with "{{Template:CCVV Header}} ==Devotion Tale== Nimue talks for a while about her training, her vows, her first vigil beside a dying stranger who thanked her before he went. She describes all of it in more loving detail than anyone actually asked for. It has nothing to do with anything you were hoping to learn. She seems to feel it was worth your time regardless. {{Template:Back}} {{Template:CCVV Footer}} Category:CCVV __NOTOC__")
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