Category:Relic Item

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Dicey Dangers, Core Rule Game by Joel Hills
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Core Rule Book

Relic Item

Throughout your journey you will get involved in several quests, and some of them require certain items to be completed. A chalice that unlocks the final floor of a temple. A skull that narrates every room. A key that opens a door found three rooms earlier. These are Relic Items: objects tied to specific locations in the world, each with their own lore and their own page.

Relic Items have a 2-digit number assigned to them. When combined with a room number this gives you a 4-digit lookup code.

To use a Relic Item in a room, type the adventure code followed by a dash and the 4-digit number into the Search box. For example: if you are playing The Creepy Creature of Vulture's Vineyard and want to use Relic Item 17 in Room 11, search for CCVV-1711.

See also: Artifact Item for items that are not location-specific.

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Pages in category "Relic Item"

This category contains only the following page.