Category:Relic Item
| Dicey Dangers, Core Rule | Game by Joel Hills |
| Core Rule Book | |
|---|---|
Relic Item
Throughout your journey you will get involved in several quests, and some of them require certain items to be completed. A chalice that unlocks the final floor of a temple. A skull that narrates every room. A key that opens a door found three rooms earlier. These are Relic Items: objects tied to specific locations in the world, each with their own lore and their own page.
Relic Items have a 2-digit number assigned to them. When combined with a room number this gives you a 4-digit lookup code.
To use a Relic Item in a room, type the adventure code followed by a dash and the 4-digit number into the Search box. For example: if you are playing The Creepy Creature of Vulture's Vineyard and want to use Relic Item 17 in Room 11, search for CCVV-1711.
See also: Artifact Item for items that are not location-specific.
Pages in category "Relic Item"
This category contains only the following page.