Veil of Shadows
Movement through a dungeon leaves traces — sound, light, scent, disturbance. Veil of Shadows suppresses them. The spell does not make the caster invisible so much as it makes them uninteresting: a trick of light, a sound that doesn't quite resolve, a presence that the roaming things of the dark don't bother to investigate. It is most useful when time is short and noise is unavoidable. A skilled Bard doesn't just know how to be seen they know exactly when not to be.
Charge Use
When the Hero checks off a Time box marked with a W, they may cast Veil of Shadows before rolling the Wandering Monster check. Hero makes a Reflex Skill Check and checks the result against the table below.
| Reflex Skill Check |
Result
|
| 1 or 2 |
No effect — roll the Wandering Monster check normally
|
| 3 or 4 |
Roll the Threat Dice twice; only trigger the Wandering Monster table if both dice show a 6
|
| 5+ |
Skip this Wandering Monster check entirely
|