Category:Henchmen: Difference between revisions

From Dicey Dangers Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
 
(3 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{Template:Core Rule Header}}
{{Template:Core Rule Header}}
{{Template:ToDo}}
{{Template:Core Rule Navigation|right}}
{{Template:Core Rule Navigation|right}}
Henchmen, though valuable assistants, are often reticent in their aid, typically agreeing to fulfill just one task for the hero. They adhere strictly to this arrangement and will not perform additional duties. Additionally, to retain their services, heroes must provide payment on a weekly basis; failure to do so will result in the henchmen abandoning the hero's cause.
Henchmen, though valuable assistants, are often reticent in their aid, typically agreeing to fulfill just one task for the hero. They adhere strictly to this arrangement and will not perform additional duties. Additionally, to retain their services, heroes must provide payment on a weekly basis; failure to do so will result in the henchmen abandoning the hero's cause.
'''Stigma''' reflects the cumulative count of hired hirelings. It serves as a measure of the community's perception towards adventurers who enlist henchmen for perilous dungeon expeditions, especially when said henchmen fail to return.


Each Henchman Profession is associated with specific equipment relevant to that profession. Henchmen will arrive prepared with these items, but it is the hero's responsibility to upkeep and replenish the equipment after each use.
Each Henchman Profession is associated with specific equipment relevant to that profession. Henchmen will arrive prepared with these items, but it is the hero's responsibility to upkeep and replenish the equipment after each use.


==Profession==
{{Template:RecruitHenchman}}
{| class="wikitable"
! Profession !! Weekly Wage
|-
| [[Torch Bearer]] || xx + (Stigma * x)
|-
| [[Lantern Bearer]] || xx + (Stigma * x)
|-
| [[Door Spiker]] || xx + (Stigma * x)
|-
| [[Porter]] || xx + (Stigma * x)
|-
| [[Shield Wall]] || xx + (Stigma * x)
|-
| [[Caster]] || xx + (Stigma * x)
|-
| [[Ropemaster]] || xx + (Stigma * x)
|}
 
==Torch Bearer==
{{Template:Torch}}
 
==Lantern Bearer==
{{Template:Lantern}}
{{Template:Oil}}
 
==Door Spiker==
{{Template:Hammer}} {{Template:Spike}}
 
==Porter==
Empty Backpack
 
==Shield Wall==
{{Template:Buckler}} {{Template:Buckler}}
 
==Caster==
{{Template:Wand}} of .....
 
==Ropemaster==
{{Template:Rope and Hooks}}


{{Template:Core Rule Footer}}
{{Template:Core Rule Footer}}
__NOTOC__
__NOTOC__
[[Category:Core Rule]]
[[Category:Core Rule]]

Latest revision as of 14:42, 22 April 2024

Dicey Dangers, Core Rule Game by Joel Hills
CoreRuleIcon.png
Core Rule Book

Henchmen, though valuable assistants, are often reticent in their aid, typically agreeing to fulfill just one task for the hero. They adhere strictly to this arrangement and will not perform additional duties. Additionally, to retain their services, heroes must provide payment on a weekly basis; failure to do so will result in the henchmen abandoning the hero's cause.

Each Henchman Profession is associated with specific equipment relevant to that profession. Henchmen will arrive prepared with these items, but it is the hero's responsibility to upkeep and replenish the equipment after each use.

Profession

Profession Weekly Wage
Caster 80 + (Stigma * 100)
Door Spiker 50 + (Stigma * 75)
Lantern Bearer 30 + (Stigma * 20)
Porter 20 + (Stigma * 10)
Ropemaster 30 + (Stigma * 30)
Shield Wall 60 + (Stigma * 20)
Torch Bearer 10 + (Stigma * 10)
CoreRuleIcon.png

Pages in category "Henchmen"

The following 9 pages are in this category, out of 9 total.