Hero Power Levels: Difference between revisions
(Created page with "{{Template:Core Rule Header}} {{Template:Core Rule Navigation|right}} ==Hero Power Levels== Heroes do not advance through traditional numeric levels. Instead, a Hero's power grows through the quality of the items they carry. As Heroes adventure and acquire better gear, their overall power increases across five tiers: Beginner, Low, Medium, High, and Epic. ==What Defines a Hero's Power Level== Each item a Hero carries can have up to four components that contribute to the...") |
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A Hero's power tier reflects the combined strength of these components across all their equipped items. A Beginner hero will have few or weak prefixes across their gear, while an Epic hero has strong contributions from all four components working together. | A Hero's power tier reflects the combined strength of these components across all their equipped items. A Beginner hero will have few or weak prefixes across their gear, while an Epic hero has strong contributions from all four components working together. | ||
==Combat and Power Level== | ==Combat and Power Level== | ||
Latest revision as of 11:44, 17 June 2026
| Dicey Dangers, Core Rule | Game by Joel Hills |
| Core Rule Book | |
|---|---|
Hero Power Levels
Heroes do not advance through traditional numeric levels. Instead, a Hero's power grows through the quality of the items they carry. As Heroes adventure and acquire better gear, their overall power increases across five tiers: Beginner, Low, Medium, High, and Epic.
What Defines a Hero's Power Level
Each item a Hero carries can have up to four components that contribute to their overall power:
- Prefix Element: Adds elemental dice to the Hero's combat pool
- Prefix Material: Modifies the item's attack and defense dice
- Prefix Attribute: Boosts the Hero's Primary Attributes and Health
- Base Item
- Suffix Spell: Grants magical abilities and charged effects
A Hero's power tier reflects the combined strength of these components across all their equipped items. A Beginner hero will have few or weak prefixes across their gear, while an Epic hero has strong contributions from all four components working together.
Combat and Power Level
Monster difficulty automatically scales to the Hero via Brace and Cleave, so power tier does not determine how hard encounters feel it determines what loot Heroes can expect to find and use.