Category:Spells: Difference between revisions
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Everyone can cast spells as long as they have the appropriate item on their hands. Spells can be beneficial for the caster and prejudicial for the objective, but it all depends on how you see it. Either way, you'll have to cast spells now and then as you continue leaving your print on this world. | {{Template:Core Rule Header}} | ||
{{Template:Core Rule Navigation|right}} | |||
Everyone can cast spells as long as they have the appropriate item on their hands. Spells can be beneficial for the caster and prejudicial for the objective, but it all depends on how you see it. Either way, you'll have to cast spells now and then as you continue leaving your print on this world. | |||
==Spells== | ==Spells== | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! School of Magic !! Class !! Primary !! Secondary | ! School of Magic !! Class !! Primary !! Secondary | ||
|- | |- | ||
| [[:Category:Alteration|Alteration]] || [[:Category:Paladin|Paladin]] || [[Body]] || [[Social]] | | [[:Category:Alteration|'''Alteration''']] || [[:Category:Paladin|Paladin]] || [[Body]] || [[Social]] | ||
|- | |- | ||
| [[:Category:Conjuration|Conjuration]] || [[:Category:Sorcerer|Sorcerer]] || [[Mind]] || [[Social]] | | [[:Category:Conjuration|'''Conjuration''']] || [[:Category:Sorcerer|Sorcerer]] || [[Mind]] || [[Social]] | ||
|- | |- | ||
| [[:Category:Destruction|Destruction]] || [[:Category:Wizard|Wizard]] || [[Mind]] || [[Reflex]] | | [[:Category:Destruction|'''Destruction''']] || [[:Category:Wizard|Wizard]] || [[Mind]] || [[Reflex]] | ||
|- | |- | ||
| [[:Category:Enchanting|Enchanting]] || [[:Category:Alchemist|Alchemist]] || [[Mind]] || [[Luck]] | | [[:Category:Enchanting|'''Enchanting''']] || [[:Category:Alchemist|Alchemist]] || [[Mind]] || [[Luck]] | ||
|- | |- | ||
| [[:Category:Illusion|Illusion]] || [[:Category:Bard|Bard]] || [[Social]] || [[Reflex]] | | [[:Category:Illusion|'''Illusion''']] || [[:Category:Bard|Bard]] || [[Social]] || [[Reflex]] | ||
|- | |- | ||
| [[:Category:Restoration|Restoration]] || [[:Category:Cleric|Cleric]] || [[Mind]] || [[Body]] | | [[:Category:Restoration|'''Restoration''']] || [[:Category:Cleric|Cleric]] || [[Mind]] || [[Body]] | ||
|} | |} | ||
==Item Cost Modifier== | |||
Spells add 100 (rc) per charge to an [[Item]] | |||
{{Template:Core Rule Footer}} | {{Template:Core Rule Footer}} | ||
[[Category:Core Rule]] | [[Category:Core Rule]] |
Latest revision as of 04:00, 28 April 2024
Dicey Dangers, Core Rule | Game by Joel Hills |
Core Rule Book |
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Everyone can cast spells as long as they have the appropriate item on their hands. Spells can be beneficial for the caster and prejudicial for the objective, but it all depends on how you see it. Either way, you'll have to cast spells now and then as you continue leaving your print on this world.
Spells
School of Magic | Class | Primary | Secondary |
---|---|---|---|
Alteration | Paladin | Body | Social |
Conjuration | Sorcerer | Mind | Social |
Destruction | Wizard | Mind | Reflex |
Enchanting | Alchemist | Mind | Luck |
Illusion | Bard | Social | Reflex |
Restoration | Cleric | Mind | Body |
Item Cost Modifier
Spells add 100 (rc) per charge to an Item
Subcategories
This category has the following 6 subcategories, out of 6 total.