Time: Difference between revisions

From Dicey Dangers Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
 
(8 intermediate revisions by the same user not shown)
Line 3: Line 3:
==Time==
==Time==
"Time is the most valuable thing a man can spend." – Theophrastus
"Time is the most valuable thing a man can spend." – Theophrastus


Time is not on your side, its a limited resource in Dicey Dangers. Its used to mark progress thru the game by checking a box on the Day Clock or Night Clock, each check box represents about 10 minutes.  
Time is not on your side, its a limited resource in Dicey Dangers. Its used to mark progress thru the game by checking a box on the Day Clock or Night Clock, each check box represents about 10 minutes.  
Line 11: Line 10:
==When you you mark time==
==When you you mark time==
*[[File:Time-Icon.png|40px]] When the adventure text tells you
*[[File:Time-Icon.png|40px]] When the adventure text tells you
*[[File:Time-Icon.png|40px]] When you move into a new room/location
*[[File:Time-Icon.png|40px]] At the end of a round of combat
*[[File:Time-Icon.png|40px]] At the end of a round of combat


[[File:Clock-Day-001.png|left]]
==Time Clock==
==Day Clock==
*If you were to check a Time Box in Shadow add 1 [[File:Dice-Black-Icon.png|40px]] Black [[Threat Dice]] to your dice pool.
The Day Clock starts on the outer ring, the first 2 hours are in shadow, then 8 hours of daylight, follower by 2 more hours of shadow.
*If you were to check a Time Box in Darkness add 2 [[File:Dice-Black-Icon.png|40px]] Black [[Threat Dice]] to your dice pool.
*If you were to check a Time Box in shadow add 1 [[File:Dice-Black-Icon.png|40px]] Black [[Threat Dice]] to your dice pool.
*If you check a box with a "W" in it roll on the location make a [[Wondering Monster]] Check, then roll on the [[Wandering Monster]] Table
 


==Night Clock==
[[File:TimeClock.png|750px]]
The Night Clock starts on the outer ring, the first 2 hours are in shadow, then 8 hours of darkness, follower by 2 more hours of shadow.
*If you were to check a Time Box in shadow add 1 [[File:Dice-Black-Icon.png|40px]] Black [[Threat Dice]] to your dice pool.
*If you were to check a Time Box in darkness add 2 [[File:Dice-Black-Icon.png|40px]] Black [[Threat Dice]] to your dice pool.


*Download Black & White PDF of the Time Clock PDF [[File:TimeClockPDF.pdf]]


{{Template:Core Rule Footer}}
{{Template:Core Rule Footer}}
__NOTOC__
__NOTOC__
[[Category:Core Rule]]
[[Category:Core Rule]]

Latest revision as of 17:18, 16 December 2023

Dicey Dangers, Core Rule Game by Joel Hills
CoreRuleIcon.png
Core Rule Book

Time

"Time is the most valuable thing a man can spend." – Theophrastus

Time is not on your side, its a limited resource in Dicey Dangers. Its used to mark progress thru the game by checking a box on the Day Clock or Night Clock, each check box represents about 10 minutes.

You can start you day by checking any morning checkbox, as your game continues start checking boxes in a clockwise motion. Feel free to camp for the night at anytime.

When you you mark time

  • Time-Icon.png When the adventure text tells you
  • Time-Icon.png At the end of a round of combat

Time Clock

  • If you were to check a Time Box in Shadow add 1 Dice-Black-Icon.png Black Threat Dice to your dice pool.
  • If you were to check a Time Box in Darkness add 2 Dice-Black-Icon.png Black Threat Dice to your dice pool.
  • If you check a box with a "W" in it roll on the location make a Wondering Monster Check, then roll on the Wandering Monster Table

TimeClock.png

CoreRuleIcon.png