Shield Wall: Difference between revisions
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(Created page with "{{Template:Core Rule Header}} {{Template:ToDo}} {{Template:Core Rule Navigation|right}} ==Shield Wall== {{Template:Buckler}} {{Template:Buckler}} {{Template:Core Rule Footer}} __NOTOC__ Category:Core Rule Category:Henchmen") |
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==Shield Wall== | ==Shield Wall== | ||
A Shield Wall carries two Bucklers and holds the front line. When the Hero would be hit in Combat, they may choose to redirect the attack onto the Shield Wall instead. | |||
Henchmen can die. A Shield Wall who falls doesn't come back, and the Hero will need to hire — and pay the [[Stigma]] cost of a replacement. | |||
{{Template:Buckler}} {{Template:Buckler}} | |||
{{Template:Core Rule Footer}} | {{Template:Core Rule Footer}} | ||
__NOTOC__ | __NOTOC__ | ||
[[Category:Core Rule]] | [[Category:Core Rule]] | ||
[[Category:Henchmen]] | [[Category:Henchmen]] | ||
Latest revision as of 23:27, 20 June 2026
| Dicey Dangers, Core Rule | Game by Joel Hills |
| Core Rule Book | |
|---|---|
Shield Wall
A Shield Wall carries two Bucklers and holds the front line. When the Hero would be hit in Combat, they may choose to redirect the attack onto the Shield Wall instead.
Henchmen can die. A Shield Wall who falls doesn't come back, and the Hero will need to hire — and pay the Stigma cost of a replacement.
| Buckler | Def | 2 | One Hand |
| Buckler | Def | 2 | One Hand |