Category:Conjuration

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Dicey Dangers, Core Rule Game by Joel Hills
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Core Rule Book

Conjuration

“They are creative, the innovative, and makers–they are the Mages from the Conjuration School of Magic. They turn space into a bed of roses, manipulate soulless winds into rows of weaponry, and transform the dead back to life. The reality, for them, is merely a suggestion–a situation they’d rather handle themselves. With innovative minds and a lust for life, they tend to be one of the most unstoppable mages in the West.”

Conjuration is another one of the six schools of magic, originating from the West Seas. It had been continuously confused by the School of Alteration, given that is where they have originated, but mages of this school would most likely wither from the reminder. Throughout the years, the School of Conjuration had done everything in their power to separate themselves from their foundation, finding it to be more restrictive and tied down than they had initially wanted. Instead of believing in Mother Nature’s rules, they believed in the countless possibilities of the Void–what they call to be the “gap” in-between reality and fantasy. Advanced mages would later refer to the Void as a door that brings them everything they could ever need–whether that be dancing weapons, a transportation device, or even a glass of wine.

However, not everyone could access the Void.

Those who could must have their minds unbound–where they must be free from any restrictions, which may be why their beliefs had clashed so much with Alteration. While Alteration abides by their own rules, conjuration creates them. They could summon a thousand swords to fight for them, elementals to die for them, and even the dead to protect them. To many, they may seem like walking gods who delight in their creations. However, this newly formed school of magic is not without its limits.

Their magic only lasts for a short period of time, depending on their strength. Some of their summons may even be deeply entwined with their life force, which could ultimately hurt them in the long run. Majors from the School of Conjuration must be ready to put their blood, sweat, and tears into their craft. Only then, would they be able to see the results of their hard work.

Notable People from the Conjuration School of Magic

Snow Alaria – The creator of the Animate Dead casting, Snow had always been quite a powerful mage ever since she could talk. Her parents had noted many near-death sequences for many of their neighbors whenever she would summon their dead cats and rats across the fields. Everyone had shunned her as some sort of demoness child, but she wasn’t one to give up. In fact, she had worked for years perfecting such a spell before she had succeeded. Snow Alaria lived a happy life until she died a few years later, killed by one of the undead beings she had summoned.

Gabriel Nicolaj – A charming man who knows his way around the people he meets, even on the battlefield. Whatever he says would most likely come to the past, which may be due to his great ability to cast his Suggestion spells. Many say that he didn’t need any runes or spells to strengthen his ability. In fact, every word that comes out of his mouth seemed to have already been warped with some sort of suggestion casting. He died quite a happy man, that one, despite having made hundreds of thousands of enemies. As whenever they had tried to assassinate him, he’d find a way to talk himself around it.

Samael Tanaris – A prodigy in his own right. He had already mastered all the spells at the early age of fifteen. Many generals had tried to recruit him, seeing his ability as an asset in times of war, only to be refused. Samael had never been the type to witness bloodshed and wars. Rather, he preferred a quiet and peaceful life, only ever going out to defend his lands and country when needed be.

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=Spells


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Pages in category "Conjuration"

The following 9 pages are in this category, out of 9 total.