Doors

From Dicey Dangers Wiki
Jump to navigation Jump to search
Dicey Dangers, Core Rule Game by Joel Hills
UnderConstruction.png
CoreRuleIcon.png
Core Rule Book

Doors

Locked Doors

Doors that have been locked shut by a machanical device a Reflex or Luck skill check would be needed to open them.

Magic Locked Doors

Door that have been magicly locked shut, A spell or a Mind skill check would be needed to open them.

Stuck Doors

Doors that may have swelled in position can not be opened by mormal means, a Body or Luck skill check would be needed to open them.

Living Dungeon and Doors

Wedging Doors

Heroes add 1 Time-Icon.png to wedge a door You can quickly wedge doors open/closed using a Spike and a Hammer, wedged doors will always stay wedged.

Spike - - One-Use-Icon.png Bag - 1 Use

Secret Doors

Listenng at Doors

CoreRuleIcon.png