Hero Power Levels

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Revision as of 02:48, 8 June 2026 by Paxe (talk | contribs) (Created page with "{{Template:Core Rule Header}} {{Template:Core Rule Navigation|right}} ==Hero Power Levels== Heroes do not advance through traditional numeric levels. Instead, a Hero's power grows through the quality of the items they carry. As Heroes adventure and acquire better gear, their overall power increases across five tiers: Beginner, Low, Medium, High, and Epic. ==What Defines a Hero's Power Level== Each item a Hero carries can have up to four components that contribute to the...")
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Dicey Dangers, Core Rule Game by Joel Hills
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Core Rule Book

Hero Power Levels

Heroes do not advance through traditional numeric levels. Instead, a Hero's power grows through the quality of the items they carry. As Heroes adventure and acquire better gear, their overall power increases across five tiers: Beginner, Low, Medium, High, and Epic.

What Defines a Hero's Power Level

Each item a Hero carries can have up to four components that contribute to their overall power:

A Hero's power tier reflects the combined strength of these components across all their equipped items. A Beginner hero will have few or weak prefixes across their gear, while an Epic hero has strong contributions from all four components working together.

The Five Tiers
Tier Description
Beginner Starting gear, few or no prefixes
Low Early adventure rewards, light prefix bonuses
Medium Well-equipped, mid-campaign hero
High Veteran hero with strong gear across all slots
Epic Rare, powerful items the peak of hero capability

Combat and Power Level

Monster difficulty automatically scales to the Hero via Brace and Cleave, so power tier does not determine how hard encounters feel it determines what loot Heroes can expect to find and use.

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