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  • 14:44, 3 August 2026CCVV-5041 (hist | edit) ‎[833 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==The Current Sounds Different From Here== 40px Every Gazebo visitor hears the Whiterun River as background hush. Landlubber hears it as information, the specific pitch change where the bed drops, the rhythm that means something's caught against the near bank, and you're on your feet and past the railing before you've decided to be. Something pale is snagged in the shallows just past the tree line. Make a Reflex(2) check....")
  • 01:36, 3 August 2026CCVV-5040 (hist | edit) ‎[1,042 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==Bramwell Recognizes the Scars, Not Just the Face== 40px Bramwell has told his survival stories to plenty of Heroes. He tells this one differently, because GravelHands scarring up your knuckles is the same pattern worn into his own, and he stops mid-sentence to actually look at you before he keeps going. "Forge hands. Didn't figure I'd see another set down here." '''If you ask what he used to make:''' He talks for a long...")
  • 01:36, 3 August 2026CCVV-5039 (hist | edit) ‎[832 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==Thursen Tests You Before He Tests the Blade== 40px Thursen sells to everyone, but he only asks a GravelHands Hero to help him check temper. He holds a half-finished blade edge-up and nods at your bare palm instead of a cloth. "Hands like that don't blister on a hot edge that's actually ready. Tell me if it's ready." Make a Body(2) check. '''Success:''' You're right, and Thursen grunts something that from him passes for...")
  • 01:36, 3 August 2026CCVV-5038 (hist | edit) ‎[1,262 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==Daphne Recognizes the Bearing, Not the Blood== 40px Daphne's ledger has a page for pedigree the way it has a page for everything, and Noble doesn't need a title on it to catch her attention, just the bearing, unhurried, certain, the particular way you set a request down on the counter like the answer was never really in doubt. "Welcome, welcome, do come in." She's already reaching for a different pen. "You carry yourself...")
  • 01:36, 3 August 2026CCVV-5037 (hist | edit) ‎[632 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==You Only Need the One Eye For This== 40px Most Heroes need a Mind(3) check to notice why the dust in the Medium Colonnade doesn't match the fresh webbing. OneEye doesn't need three successes to catch a detail like that. One good eye that's learned to compensate for the one it lost sees exactly what's wrong here without breaking stride. '''Result:''' Treat the Colonnade's dust-versus-webbing check as an automatic success....")
  • 01:36, 3 August 2026CCVV-5036 (hist | edit) ‎[1,051 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==Skritch Wants to Talk Coin, Not Trade Goods== 40px Skritch trades in scavenged junk with most Heroes. Numismatics Heroes get a different conversation entirely, the ratling chittering excitedly and digging past its usual blanket of goods for a small pouch it clearly doesn't show just anyone, old coins, foreign mint marks, nothing spendable in any market you know. It holds one up, waiting to see if you actually know what y...")
  • 01:36, 3 August 2026CCVV-5035 (hist | edit) ‎[1,030 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==Leterra Stops Clowning For a Minute== 40px Leterra jokes with everyone. Musician Heroes get a different Leterra entirely for a minute, the grin still there but the eyes suddenly serious, one performer clocking another the way only the trade allows. "Go on then. Show me something real, not for the room, for me." Make a Social(2) check. '''Success:''' Whatever you play or sing or drum out, it lands, and Leterra's competi...")
  • 01:36, 3 August 2026CCVV-5034 (hist | edit) ‎[1,082 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==Toby Has a Different Briefing for This One== 40px Toby's daily orders are the same invented mission for everyone. Fortunate Heroes get a different briefing entirely, delivered with the same chin-up, chest-out seriousness, but this time he's not making it up as he goes, or at least he's more convinced than usual that he isn't. "You're a lucky one. I can tell. Command decision, you get the good assignment." Make a Luck(2)...")
  • 01:36, 3 August 2026CCVV-5033 (hist | edit) ‎[1,083 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==Thistlecap Counts You Twice== 40px Thistlecap counts everyone who lingers near the ring, once, quietly, like a spore noted and forgotten. Waverly gets counted twice, some flicker of indecision in you that catches the old fae's attention a second time before the first count's even settled, and Thistlecap actually speaks first for once. "Can't decide either, can you." Not a question. '''If you agree, you can't decide eith...")
  • 01:35, 3 August 2026CCVV-5032 (hist | edit) ‎[1,026 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==The Room's Mood Keeps Changing, and So Does Yours== 40px The sleeping room feels like it's holding its breath, hides still strung taut, pails still full, nothing packed. Most Heroes read it as one wrong feeling straight through. Moody reads it as several, dread then pity then a flash of something like anger, shifting moment to moment the way your own temperament does, and somehow that instability helps you keep pace with...")
  • 01:35, 3 August 2026CCVV-5031 (hist | edit) ‎[938 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==You Notice What the Gazebo Is Hiding== 40px Everyone else feels the Gazebo's wrongness and lets it go. Grounded doesn't let things go, and the unnatural stillness here, the flowers that never drop a petal, the bench that's always clean, sits on you like a held breath you can't stop noticing until someone finally lets it out. You crouch down and press a hand flat to the boards. Make a Mind(2) check. '''Success:''' Whate...")
  • 01:35, 3 August 2026CCVV-5030 (hist | edit) ‎[714 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==The Webs Know Whose Fire This Is== 40px Anyone with a Fire Weapon or a Fire Spell can burn a path through the Web Clogged Hallway. Elementalist doesn't burn a path, the whole hallway just yields, webbing curling back from you before the flame even fully catches, the way old growth remembers which fires it was born from. You don't need a weapon or a spell for this. You need the Keyword. '''Result:''' The webbing clears i...")
  • 01:32, 3 August 2026CCVV-5029 (hist | edit) ‎[1,123 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==Mireleaf Speaks First, For Once== 40px Mireleaf never speaks first. For a Dusty Hero she makes the one exception she's known for, the quiet certainty that comes with knowing what ails a person before they've asked, except this time what she names isn't a sickness. It's a restlessness, a habit of drifting that never quite settles, and she's right about it before you've said a word. She's already reaching for a vial before...")
  • 01:32, 3 August 2026CCVV-5028 (hist | edit) ‎[1,061 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==The Gaps Between Wagons Open Wider for You== 40px Nimble doesn't just get you across the road, it gets you across the road with room to spare, the gaps between wagon wheels reading as wider and slower than they actually are, the way the whole world seems to give a little extra room to anyone who moves like you do. A merchant's dropped bundle is tumbling loose through the same crossing, nobody's going to catch it but you....")
  • 01:32, 3 August 2026CCVV-5027 (hist | edit) ‎[1,116 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==Their Eyes Catch the Same Wrong Light Yours Do== 40px Nobody comments on it out loud, but Starborn Heroes and the shrine-touched figure kneeling near the ratling ground both catch torchlight the same unsettling way, too bright, too steady, like something up past the ceiling of the world left a mark on both of you. They notice it too, for the first time in what looks like a very long while. Their head turns toward you, sl...")
  • 01:32, 3 August 2026CCVV-5026 (hist | edit) ‎[1,283 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==The Humming Almost Stops== 40px Lira's hum never breaks, not for anyone, not ever. It hitches for Homesick, just slightly, a note held a beat too long, like some part of her recognized the same ache in you that she's been humming through her whole life without a name for it. She doesn't stop working, but she does finally answer the question everyone asks and nobody gets a real answer to. "I don't know where the tune's f...")
  • 01:31, 3 August 2026CCVV-5025 (hist | edit) ‎[980 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==The Room Notices Before You Cross It== 40px Most guests dress for the Ballroom. Fashionista dresses the Ballroom, and heads turn the way they only turn for someone who understood the room's whole mood before stepping into it, the color, the cut, the exact right amount of understatement or none at all. A guest across the floor is clearly hoping to be noticed alongside you tonight. Make a Social(2) check. '''Success:'''...")
  • 01:31, 3 August 2026CCVV-5024 (hist | edit) ‎[1,048 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==Pica Sets Two Things Aside Before You Even Ask== 40px Pica's whole business is knowing what catches an eye. Bejeweled catches hers back, the same magpie instinct running the other direction for once, and she's got two paper twists set aside under the stall before you've said a word, the good stuff, not the general stock. She unrolls both, watching your face instead of the goods. "Go on. Tell me which one's actually call...")
  • 01:31, 3 August 2026CCVV-5023 (hist | edit) ‎[1,189 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==She Doesn't Ask You to Fix It== 40px Nimue has already traded tales of loss with plenty of Heroes who came asking. This is different. Brooding doesn't need to be asked anything, she can see it sitting on you the way weather sits on a hill, present, unhurried, not going anywhere soon, and she doesn't reach for it the way she reaches for grief someone's ready to hand over. "You don't have to talk. I'll just be here a while...")
  • 01:31, 3 August 2026CCVV-5022 (hist | edit) ‎[978 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==He Wants to Know If You're Better Than His Theories== 40px Thaddeus doesn't look up from his desk when Historian comes up, just slides a cracked, unlabeled tome across the table without a word. "Tell me what this is actually about. I have theories. I want to know if you're better at this than my theories." Make a Mind(2) check. '''Success:''' You are, and better than his theories by a wide margin. He doesn't say so dir...")
  • 01:31, 3 August 2026CCVV-5021 (hist | edit) ‎[1,015 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==Your Feet Know This Road Better Than Your Eyes Do== 40px Boots stay in the pack out here. Barefoot means you feel the road before you see it, every rut and warm patch and buried stone underfoot telling you more than the empty houses ever would, and something in the packed dirt today is telling you a story the road doesn't usually tell. A patch just ahead is warmer than the shade should allow, like something passed throug...")
  • 01:31, 3 August 2026CCVV-5020 (hist | edit) ‎[1,013 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==Stanton Recognizes a Real Opponent== 40px Stanton Creed has challenged a lot of drinkers over three cursed years, and most of them are the same kind of easy. This one isn't. Bibulous runs deep enough in your people that Stanton's dead eyes actually narrow with something like interest before the first glass is even poured. "Dwarf, huh." He pours a third round instead of two. "Let's see if the stories are true." Make a Bo...")
  • 01:29, 3 August 2026CCVV-5019 (hist | edit) ‎[1,055 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==Perrin Wants to See the Fury, Not Just the Blood== 40px Perrin Vask doesn't ask most Heroes for anything beyond passage. This one, they stop. Something about the way you carry yourself, the readiness for a fight that never quite switches off, marks you as Battlerager the moment you step into the torchlight, and Perrin has clearly been waiting to test exactly that. "Anyone can swing a weapon. Show me the part that doesn't...")
  • 01:29, 3 August 2026CCVV-5018 (hist | edit) ‎[1,071 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==The Cut Tells You Who Was Digging== 40px Most people see a staircase. You see tool marks. The chisel strokes on these steps run in a pattern you'd know anywhere, the specific rhythm of someone who spent years reading rock for a living before they ever cut it, and Miner in your blood reads the whole history of this dig off the walls without trying. There's a seam in the stone here that isn't structural, too clean, too del...")
  • 01:29, 3 August 2026CCVV-5017 (hist | edit) ‎[1,037 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==You Read Water Like Other People Read Rooms== 40px The Whiterun River runs shallow and quick past the shed's north wall, and you clock its mood before you've even set your gear down, where it's deep enough to matter, where the stones underfoot will turn, which stretch of current is lying about how calm it looks. Landlubber isn't a skill anyone taught you. It's just how you've always read moving water. Something pale is c...")
  • 01:29, 3 August 2026CCVV-5016 (hist | edit) ‎[1,108 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==Nothing In This Wagon Burns You== 40px Ruvir doesn't wake for most customers. He wakes for this one, because your hands land on the counter the way his own do, scarred pale across the knuckles, calloused in the exact places a lifetime of hot metal leaves its mark. GravelHands don't flinch from a firebox. His don't either. He slides a length of scorched wire across the counter, still warm from the drawer it lives in. "Hol...")
  • 16:34, 28 July 2026CCVV-5001 (hist | edit) ‎[1,304 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==Dwarven Work, Still Holding== 40px You do not need to look twice. The springs seated in the barrel bottoms are cut to a tolerance no vineyard cooper ever asked for, and the gearing behind them is stepped the way your own people step a gear, small teeth feeding large so the mechanism can wind slow and strike fast. Someone dwarven built this to hold, and it has been holding ever since. Knowing the hand that made it, you ha...")
  • 16:34, 28 July 2026CCVV-5002 (hist | edit) ‎[1,063 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==Kin Get the First Look== 40px Thursen looks up, takes you in, and goes back to what he was doing without a word. Then he sets it down, walks to the far end of the wagon, and comes back with two pieces that were not on the racks this morning and will not be on them this afternoon. He does not explain them and he does not discount them. Kin get the first look, not a lower number. Thursen offers: {| class="wikitable" style...")
  • 16:34, 28 July 2026CCVV-5003 (hist | edit) ‎[1,333 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==The Fire Is Still Being Fed== 40px The heat hits you the way a working forge hits you, and you know the difference between a fire someone left burning and a fire someone is still feeding. This one is being fed. There is a rhythm under the roar, a draw and a settle, a draw and a settle, and your hands understand it well before your head catches up. The half shaped bottle nearest the furnace mouth still carries the last bl...")
  • 16:34, 28 July 2026CCVV-5004 (hist | edit) ‎[1,219 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==The Older Phrasing== 40px Thaddeus stops mid-sentence. You have used the older phrasing, the one that fell out of common human use about three centuries ago and never once fell out of use among your people, and he has spent forty years reading it off pages without ever hearing anyone say it aloud. He does not ask how old you are. He asks what you have read. The conversation runs long, costs him an hour he had no intentio...")
  • 16:33, 28 July 2026CCVV-5005 (hist | edit) ‎[1,391 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==Slower Than a Human Life== 40px The town treats the scaffolding as a joke that has gone on too long. You do not. You have seen buildings like this one before, and you know that the ones that get finished are finished exactly this way, slowly, by people who will not be alive to see the roof close. The hand-lettered donor board beside the steps runs back further than the oldest human in town. A mason working the south wall...")
  • 16:33, 28 July 2026CCVV-5006 (hist | edit) ‎[1,184 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==The One With the Losses In It== 40px Nimue does not greet you the way she greets everyone else. The warmth is the same, but something underneath it stands down, the small permanent effort of explaining yourself to people who measure a life in decades. "Say your line for me," she asks. "Not the short one. The one with the losses in it." She is not testing your memory. She is asking whether you still carry it, because she...")
  • 16:33, 28 July 2026CCVV-5007 (hist | edit) ‎[1,268 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==Sit, You Are Late== 40px The ring opens for you. Not much, and not in any way a bystander would catch, but the toadstools nearest your foot lean a hand's width apart as you approach, and the grass inside the circle is cool where it was warm a moment ago. Puckwort tries to trade you something you did not ask for, because Puckwort tries that with everyone. Mireleaf stops watching you, which for Mireleaf is the whole greeti...")
  • 16:33, 28 July 2026CCVV-5008 (hist | edit) ‎[1,358 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==Something Working in the Vats== 40px Everyone else who comes through here smells rot. You smell something working. There is a spirit in these vats, thin and half formed and furious about nothing in particular, the way anything is when it has been fermenting in the dark with no one to talk to. You know how to talk to it. Not well, and not in words, but your people have been on speaking terms with things that live inside o...")
  • 16:32, 28 July 2026CCVV-5009 (hist | edit) ‎[1,658 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==The Wrong Kind of Perfect== 40px The baskets are the wrong kind of perfect. Nothing blooms that long without help, nothing stays that watered without someone carrying water, and no flower in the world declines to drop a single petal on a clean floor for the convenience of the person sweeping it. Somebody is tending this place. Not the town, whatever the town believes. You can feel the shape of the arrangement the way you...")
  • 16:32, 28 July 2026CCVV-5010 (hist | edit) ‎[1,348 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==Whether the Stories Are True== 40px The bar goes quiet in the specific way a bar goes quiet when a Halfling walks in and puts a coin on the counter, which is to say not quiet at all, but rearranged. Benches slide. Somebody who was leaving decides not to leave. They have been having this argument for years, the regulars here, about whether the stories are true. You have heard the stories too. Your people did not start mos...")
  • 16:31, 28 July 2026CCVV-5011 (hist | edit) ‎[1,517 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==The Stool or the Knife== 40px Armondo looks up from the board, looks at you, and pulls out a second stool without being asked. Then he pulls out a knife as well and sets it beside the stool, handle toward you, and goes back to what he was doing. "Two ways to be in my kitchen, Dwa," he says. "Both of 'em honest." He does not say which he would prefer. He has fed enough of your people over the years to know the answer cha...")
  • 16:31, 28 July 2026CCVV-5012 (hist | edit) ‎[1,135 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==Road Goods== 40px You do the circuit before you buy anything, the full oval, both directions, touching things. It is not indecision and every trader on this field knows it is not indecision. It is the only reliable way to find out what actually came up the pass this week as opposed to what somebody wants you to think came up the pass this week. Halfway round, a carter breaking down early stops you with a hand on your elb...")
  • 16:30, 28 July 2026CCVV-5013 (hist | edit) ‎[1,548 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==The Pages She Keeps Longest== 40px Daphne has a page for everyone who comes through that door, dwarves and fae and the occasional thing she is fairly sure was not any of the above. But she keeps the human pages longest, and she will tell you why if you ask: the others get to be interesting on arrival, and humans have to go out and earn it, which in her opinion makes for better verses. She turns the ledger around so you c...")
  • 16:30, 28 July 2026CCVV-5014 (hist | edit) ‎[1,427 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==Eleven Conversations== 40px There are eleven separate conversations happening in this room and every one of them is being held in a slightly different register. The vineyard families do not talk the way the pass traders talk. The traders do not talk the way the Lodge staff talk. And none of them talk the way the fae in the corner are talking, which is barely at all. This is the thing your people are actually for. Not str...")
  • 16:29, 28 July 2026CCVV-5015 (hist | edit) ‎[1,527 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==Short Lives, Better Questions== 40px Andrew watches you cross the room and does not pretend he was doing anything else. He recruits from every people that comes up the pass and he is not sentimental about any of them, but he has a working theory about humans, which he will share exactly once and never defend. "Short lives make better questions," he says. "You lot ask the ones that have to be answered this year." He turn...")
  • 15:19, 28 July 2026GMCD-016 (hist | edit) ‎[2,611 bytes]Paxe (talk | contribs) (Created page with "{{Template:Game Master Header}} ==Keyword Interactions== ==Heritage Interaction== *CCVV-5001 *CCVV-5002 *CCVV-5003 *CCVV-5004 *CCVV-5005 *CCVV-5006 *CCVV-5007 *CCVV-5008 *CCVV-5009 *CCVV-5010 *CCVV-5011 *CCVV-5012 *CCVV-5013 *CCVV-5014 *CCVV-5015 {{Template:Game Master Footer}} Category:Dicey Dangers")
  • 21:21, 26 July 2026Marsh Snapper (hist | edit) ‎[763 bytes]Paxe (talk | contribs) (Created page with "{{Template:PRIM Header}} ==Marsh Snapper== A young crocodilian hauled up from the lowland marshes still small enough to carry, though its bite has already caught up to its temper. It spends most of a day motionless as driftwood, then closes like a trap on anything that threatens its Hero. {{Template:Monster |Name = Marsh Snapper |Health = 4 |Reaction = Always Loyal to its Hero |AttWhite = 2 +Cleave |AttRed = 0 |AttOrange = 0 |AttYellow = 0 |AttGreen = 0 |AttBlu...")
  • 21:21, 26 July 2026Tiger Cub (hist | edit) ‎[758 bytes]Paxe (talk | contribs) (Created page with "{{Template:PRIM Header}} ==Tiger Cub== A Tiger Cub too young for its full stripes to have come in, already carrying the size and temper of what it's going to become. Whoever caught it paid for the privilege in scars, and it takes real trust before it settles down and lets its Hero close. {{Template:Monster |Name = Tiger Cub |Health = 5 |Reaction = Always Loyal to its Hero |AttWhite = 2 +Cleave |AttRed = 0 |AttOrange = 0 |AttYellow = 0 |AttGreen = 0 |AttBlue =...")
  • 21:20, 26 July 2026Capuchin Monkey (hist | edit) ‎[789 bytes]Paxe (talk | contribs) (Created page with "{{Template:PRIM Header}} ==Capuchin Monkey== A quick-fingered Monkey with a habit of going through pockets before anyone's noticed it's there, brought north from warmer country by a trader who was glad to be rid of it. It's clever in the specific, self-serving way that ends up useful anyway, always finding the opening nobody else saw. {{Template:Monster |Name = Capuchin Monkey |Health = 2 |Reaction = Always Loyal to its Hero |AttWhite = 1 |AttRed = 0 |AttOrange = 1...")
  • 21:20, 26 July 2026Painted Chameleon (hist | edit) ‎[790 bytes]Paxe (talk | contribs) (Created page with "{{Template:PRIM Header}} ==Painted Chameleon== A slow, deliberate Chameleon whose hide shifts through colors no dye in Vulture's Vineyard can quite match, an uncanny knack for vanishing that borders on unnatural. It rides quietly on a shoulder for hours, and when trouble finds its Hero it simply stops being where the trouble expects. {{Template:Monster |Name = Painted Chameleon |Health = 2 |Reaction = Always Loyal to its Hero |AttWhite = 0 |AttRed = 0 |AttOrange = 0...")
  • 21:19, 26 July 2026Crested Peacock (hist | edit) ‎[867 bytes]Paxe (talk | contribs) (Created page with "{{Template:PRIM Header}} ==Crested Peacock== A Peacock with an iridescent tail it is never shy about showing off, imported at real expense and worth every coin to the Hero it decides to follow. It struts more than it walks, and when danger closes in it snaps its tail open in one blinding fan of color and noise. {{Template:Monster |Name = Crested Peacock |Health = 2 |Reaction = Always Loyal to its Hero |AttWhite = 0 |AttRed = 0 |AttOrange = 0 |AttYellow = 0 |AttGreen...")
  • 21:18, 26 July 2026Desert Scorpion (hist | edit) ‎[768 bytes]Paxe (talk | contribs) (Created page with "{{Template:PRIM Header}} ==Desert Scorpion== A pale, armored Scorpion carried up from the far dry country in a lidded crate, more valuable for its temperament than its venom. It sits still for hours at a time, tail curled tight over its back, and moves only when it decides something is worth moving for. {{Template:Monster |Name = Desert Scorpion |Health = 3 |Reaction = Always Loyal to its Hero |AttWhite = 0 |AttRed = 0 |AttOrange = 0 |AttYellow = 0 |AttGreen = 1 |A...")
  • 21:17, 26 July 2026Fenwick Quillbarrow (hist | edit) ‎[4,217 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==Fenwick Quillbarrow== Fenwick Quillbarrow is a Gnome who arrived in Vulture's Vineyard with a cart, a stack of cages, and no clear memory of which direction he'd originally meant to be traveling. He never left, and neither did the cart. Small, quick-handed, and perpetually smelling of hay and feathers, he talks to his stock constantly and about as often to whoever's standing nearby, rarely pausing to check which one is listening. He deals in a...")
  • 15:35, 25 July 2026Talek 'The Dude' (hist | edit) ‎[1,838 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==Talek 'The Dude'== Talek moves like he's got nowhere else to be, because he doesn't. He wears the same faded cardigan no matter the season, sandals even when the road outside turns to mud, and a drink of his own invention perpetually in one hand, some milky concoction he mixed up behind this very bar years ago and never really stopped making for himself. He tended the Bar back before Grog's family took the Lodge in hand, and when the ownership...")
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