User contributions for Paxe
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23 June 2026
- 01:1801:18, 23 June 2026 diff hist −3 Bound Weapon No edit summary
- 01:1701:17, 23 June 2026 diff hist +1,423 N Bound Weapon Created page with "{{Template:Core Rule Header}} {{Template:Core Rule Navigation|right}} ==Bound Weapon== The Void holds many things. Most of them are patient. A Sorcerer who has learned to reach into it can pull something useful back out — a weapon formed from the raw stuff of the space between worlds, solid enough to cut and heavy enough to hurt, though it won't last long before the Void wants it back. The stronger the caster's grip on the Void, the better the weapon that comes throug..."
- 01:1601:16, 23 June 2026 diff hist +60 Category:Conjuration No edit summary current
- 01:1401:14, 23 June 2026 diff hist 0 Ice Blade No edit summary current
- 01:1201:12, 23 June 2026 diff hist +1,102 N Paralyze Created page with "{{Template:Core Rule Header}} {{Template:Core Rule Navigation|right}} ==Paralyze== There is a particular horror in being fully conscious but unable to move — watching the danger approach and finding that your body simply will not respond. Paralyze does not cause pain. It does not cloud the mind. It merely severs the connection between intention and action for a merciful moment, leaving the target standing upright and utterly helpless. A Paladin who has mastered it kno..." current
- 01:1101:11, 23 June 2026 diff hist +916 N Candlelight Created page with "{{Template:Core Rule Header}} {{Template:Core Rule Navigation|right}} ==Candlelight== Not every path through the dark requires a torch and a bag to carry it in. Candlelight is a simple but essential spell — a small conjured flame that hovers above the caster's shoulder and follows wherever they go. It won't illuminate a great hall or banish deep shadow, but it will keep your footing sure and your mind steady in the dark. Experienced delvers know that a free hand and a..." current
- 01:1101:11, 23 June 2026 diff hist +1,390 N Arcane Seal Created page with "{{Template:Core Rule Header}} {{Template:Core Rule Navigation|right}} ==Arcane Seal== This spell draws upon mystical energies to create a powerful magical seal that can secure entrances and containers, rendering them inaccessible to unauthorized individuals. By channeling their magical prowess, the caster can command the Arcane Seal to either lock or unlock with a specific incantation, providing them with control over the protected areas. It grants a sense of mystery an..." current
- 01:0701:07, 23 June 2026 diff hist +48 Category:Alteration No edit summary current
21 June 2026
- 20:1720:17, 21 June 2026 diff hist +27 Template:Core Rule Navigation No edit summary
- 15:2115:21, 21 June 2026 diff hist +27 Category:Element →Acid/Poison Prefix
- 13:2513:25, 21 June 2026 diff hist +25 Category:Rogues' Gallery →Vulture's Vineyard Lodge
- 02:1102:11, 21 June 2026 diff hist +1 Template:Core Rule Navigation No edit summary
- 00:1800:18, 21 June 2026 diff hist −27 Category:ToDo No edit summary
- 00:1700:17, 21 June 2026 diff hist −2 CCVV Henchman →Recruit a Henchman current
- 00:1700:17, 21 June 2026 diff hist +1,951 CCVV Henchman No edit summary
- 00:0800:08, 21 June 2026 diff hist −111 Category:ToDo →Core Rules
- 00:0800:08, 21 June 2026 diff hist +1,149 Light and Darkness No edit summary
20 June 2026
- 23:4523:45, 20 June 2026 diff hist −2 Clue No edit summary
- 23:4223:42, 20 June 2026 diff hist +811 Doors No edit summary
- 23:3223:32, 20 June 2026 diff hist +54 Door Spiker No edit summary current
- 23:2723:27, 20 June 2026 diff hist +161 Torch Bearer No edit summary current
- 23:2723:27, 20 June 2026 diff hist +292 Shield Wall No edit summary current
- 23:2623:26, 20 June 2026 diff hist +194 Rigger No edit summary current
- 23:2623:26, 20 June 2026 diff hist +226 Quartermaster No edit summary current
- 23:2523:25, 20 June 2026 diff hist +177 Porter No edit summary
- 23:2523:25, 20 June 2026 diff hist +197 Lantern Bearer No edit summary current
- 23:2423:24, 20 June 2026 diff hist +197 Door Spiker No edit summary
- 23:2423:24, 20 June 2026 diff hist +95 Caster No edit summary current
- 23:2323:23, 20 June 2026 diff hist +759 N Bedroll Created page with "{{Template:Core Rule Header}} ==Beer Stein== {{Template:Bedroll}} ==Base Cost== 10 (rc) ==Restricted Keywords== *Alchemist *Bard *Cleric *Fighter *Gambler *Paladin *Rogue *Sorcerer *Swashbuckler *Wizard ==Charges== 2d6 {{Template:Core Rule Footer}}..."
- 23:2223:22, 20 June 2026 diff hist +140 N Template:Bedroll Created page with "{{Template:BaseItem |Name = Bedroll |Att/Def = - |Number = - |DieIcon = 40px |Slot = Bag }}" current
- 23:2223:22, 20 June 2026 diff hist +26 Category:Bag →Bag Items
- 23:2023:20, 20 June 2026 diff hist +428 Stigma No edit summary current
- 23:1823:18, 20 June 2026 diff hist +373 Category:Henchmen No edit summary
- 22:3122:31, 20 June 2026 diff hist +444 N Death and Dying Created page with "{{Template:Core Rule Header}} {{Template:Core Rule Navigation|right}} ==Death and Dying== When a Hero's Health reaches 0, they are dead. "Death isn't the handicap it used to be in the olden days." - Lister A lot of characters have died and came back to do remarkable things, though maybe not exactly as themselves. Another Hero or Henchman may be able to help the situation. {{Template:Core Rule Footer}} __NOTOC__ Category:Core Rule" current
- 22:3122:31, 20 June 2026 diff hist +22 Template:Core Rule Navigation No edit summary
- 15:2515:25, 20 June 2026 diff hist +431 CCVV-0057 No edit summary current
- 15:1115:11, 20 June 2026 diff hist +195 N CCVV-0057 Created page with "{{Template:CCVV Header}} =Garden= File:UnderConstruction.png ==Travel Locations== *East to '''Adventure Estates''' {{Template:CCVV Footer}} Category:CCVV-Location __NOTOC__"
- 15:1015:10, 20 June 2026 diff hist +1,152 N CCVV-0058 Created page with "{{Template:CCVV Header}} =Trophy Wall= 40px One wall of the Estate is given over entirely to display shelves. Sturdy oak, carved by hands that clearly took their time. Most of the shelves are still bare. A few hold a single figurine each, catching the light. It's less a trophy room than a promise of one: proof of how far you've come, and a quiet reminder of how far there still is to go. Any Collectible Figurine you've found can be displayed he..." current
- 15:0915:09, 20 June 2026 diff hist +477 CCVV-0077 No edit summary
- 14:5214:52, 20 June 2026 diff hist +24 Template:Core Rule Navigation No edit summary
- 14:5114:51, 20 June 2026 diff hist +1,429 N Rest and Recovery Created page with "{{Template:Core Rule Header}} {{Template:Core Rule Navigation|right}} ==Rest and Recovery== "A good laugh and a long sleep are the best cures." – Irish Proverb Adventuring takes its toll. Heroes recover Health and refresh their abilities by spending the same resource that governs everything else: Time. ==Making Camp== 40px A Hero may declare they are making camp at any point, anywhere. Camping does not stop the Time Clock, Boxes are sti..."
- 14:4414:44, 20 June 2026 diff hist +115 CCVV-0098 No edit summary
- 14:4314:43, 20 June 2026 diff hist +799 CCVV-0099 No edit summary
- 14:2714:27, 20 June 2026 diff hist +23 CCVV-0070 No edit summary
- 14:2714:27, 20 June 2026 diff hist +23 CCVV-0091 No edit summary
- 14:2714:27, 20 June 2026 diff hist +23 CCVV-0095 No edit summary
- 14:2514:25, 20 June 2026 diff hist −221 CCVV-0090 No edit summary
- 14:2414:24, 20 June 2026 diff hist +150 Iron Lodge Key No edit summary current
- 14:1714:17, 20 June 2026 diff hist +2,016 N Daphne Brightledger Created page with "{{Template:CCVV Header}} ==Daphne Brightledger== Daphne Brightledger runs the front desk at Vulture's Vineyard Lodge with the kind of effortless warmth that makes even the most travel-weary adventurer feel like they've come home. A human woman with ink-stained fingers and a quill perpetually tucked behind one ear, she keeps an oversized ledger close at all times not just for tracking room bookings, but for jotting down snippets of every guest's story. She claims she'll..."
- 14:0514:05, 20 June 2026 diff hist +13 CCVV-0090 No edit summary