Calendar
Revision as of 15:24, 25 July 2026 by Paxe (talk | contribs) (Created page with "{{Template:Core Rule Header}} {{Template:Core Rule Navigation|right}} ==Calendar== The Dicey Dangers calendar runs on a fixed 13-month year, with no leap days or irregular month lengths to track. *'''7 days''' make a week *'''4 weeks''' make a month (28 days) *'''13 months''' make a year (364 days) ==Days of the Week== The days of the week keep their familiar names. {| class="wikitable" style="color:black; background-color:#efeae2; border: 2px solid #0A680C;" ! Day |- |...")
| Dicey Dangers, Core Rule | Game by Joel Hills |
| Core Rule Book | |
|---|---|
Calendar
The Dicey Dangers calendar runs on a fixed 13-month year, with no leap days or irregular month lengths to track.
- 7 days make a week
- 4 weeks make a month (28 days)
- 13 months make a year (364 days)
Days of the Week
The days of the week keep their familiar names.
| Day |
|---|
| Sunday |
| Monday |
| Tuesday |
| Wednesday |
| Thursday |
| Friday |
| Saturday |
Months of the Year
The year runs through 4 seasons of 3 months each, plus one extra month, Hollowtide, that sits outside the normal seasonal rhythm.
| # | Month | Season |
|---|---|---|
| 1 | Frostwane | Winter |
| 2 | Hearthdeep | Winter |
| 3 | Stillmere | Winter |
| 4 | Budrise | Spring |
| 5 | Greenreach | Spring |
| 6 | Thawmoot | Spring |
| 7 | Suncrest | Summer |
| 8 | Highember | Summer |
| 9 | Goldwane | Summer |
| 10 | Vinefall | Autumn |
| 11 | Ashwither | Autumn |
| 12 | Duskmoor | Autumn |
| 13 | Hollowtide | (outside the seasonal rhythm) |
Vinefall, the autumn harvest month, is the calendar's one deliberate nod to Vulture's Vineyard's own setting. Hollowtide, the 13th month, deliberately has no clean seasonal home, an open hook for future lore rather than a resolved mystery.
See Also