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{{Template:Core Rule Navigation|right}}
{{Template:Core Rule Navigation|right}}
==Light and Darkness==
==Light and Darkness==
Light is very important for Heroes to navigate the complexities of a dungeon.  
Light is very important for Heroes to navigate the complexities of a dungeon.


In the Darkness heroes suffer -2 [[File:Dice-White-Icon.png|40px]] on [[Skill Check]]s, Defense and Attack rolls  
In the Darkness heroes suffer -2 [[File:Dice-White-Icon.png|40px]] on [[Skill Check]]s, Defense and Attack rolls
 
===Light Levels===
From dimmest to brightest: Moon Light, Dim Light, Early Dawn Light, Day Light, Bright Light, Burning Sunshine.
 
See [[Prismatic Light]] for the full effects of each level
*[[Torch]] and [[Candle]] both produce Dim Light,
*[[Lantern]] produces Early Dawn Light, and only Prismatic Light (on a strong roll) reaches Day Light or above.


===Items that Produce Light===
===Items that Produce Light===
{{Template:Torch}}
*{{Template:Torch}}
{{Template:Lantern}}
*{{Template:Candle}}
{{Template:Oil}}
*{{Template:Lantern}}
*{{Template:Oil}}


===Spells that Produce Light===
===Spells that Produce Light===
*[[Prismatic Light]]
*[[Prismatic Light]]


*If you were to check a Time Box in Shadow add 1 [[File:Dice-Black-Icon.png|40px]] Black [[Threat Dice]] to your dice pool.
*If you were to check a Time Box in Darkness add 2 [[File:Dice-Black-Icon.png|40px]] Black [[Threat Dice]] to your dice pool.
__NOTOC__
{{Template:Core Rule Footer}}
{{Template:Core Rule Footer}}
[[Category:Core Rule]]
[[Category:Core Rule]]
[[Category:Dungeoneering]]

Latest revision as of 14:30, 8 August 2026

Dicey Dangers, Core Rule Game by Joel Hills
CoreRuleIcon.png
Core Rule Book

Light and Darkness

Light is very important for Heroes to navigate the complexities of a dungeon.

In the Darkness heroes suffer -2 Dice-White-Icon.png on Skill Checks, Defense and Attack rolls

Light Levels

From dimmest to brightest: Moon Light, Dim Light, Early Dawn Light, Day Light, Bright Light, Burning Sunshine.

See Prismatic Light for the full effects of each level

  • Torch and Candle both produce Dim Light,
  • Lantern produces Early Dawn Light, and only Prismatic Light (on a strong roll) reaches Day Light or above.

Items that Produce Light

Spells that Produce Light


  • If you were to check a Time Box in Shadow add 1 Dice-Black-Icon.png Black Threat Dice to your dice pool.
  • If you were to check a Time Box in Darkness add 2 Dice-Black-Icon.png Black Threat Dice to your dice pool.


CoreRuleIcon.png