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==Enchanting==
==Enchanting==
'''Mages of the Enchantment School of Magic serve as a catalyst. Whether it be for destruction or victory, one ought to find out on their own.'''
Enchantment was one of the practices that had originated from the days of the old. Interestingly, mages had been practicing the spells without even having a title to categorize them. They would add runes in their wood to strengthen the flames. Others would blow softly to cool the air. Some could revitalize their magical objects as if it was nothing more than a flick of a finger. As time had gone by, this seemingly ordinary practice had gained traction from many around the world. They do not aim to create and manipulate the gaps, like any other school of magic. Rather, they prefer to enhance what is already right in front of them.


Instead of turning their enemies’ weapons to dust, they’d rather enhance their own sword enough to pierce through their defense. Instead of altering the sinking sand beneath them, they enhance the magical makeup of their boots to safely traverse the dangerous pathways. They think of solutions rather than changing the rules of the game itself–an important skill to have when backed against the corner. However, their continuous will to stay at the sidelines made everyone underestimate the Enchantment School of Magic. Many believe that they are not strong enough to take the heat, that their magic would not be enough to support them through the horrors of war. What they are not aware of is how an enchanter can turn the very foundations of war with just their presence alone.
They could weaken as much as they could strengthen. They could push as much as they could pull.
However, it should be noted that their enchantments only last for a while, which requires them to draw their spells up every few times on the battlefield. While the most powerful mages could do things would touching objects, others would have to glide their fingers across the steel or metal in order to do their job.
===Notable People from the Enhancement School of Magic===
*Malaya Lannister – Known to be responsible for Heracles sword–a sword that could shatter almost anything in the world, even its strongest mineral. She lived her days creating weapons for the army of the West, carving her initials at the hilt of every blade she had made. There were rumors and stories saying that whenever soldiers were to see her initials on enemy’s ground, they’d find a way to forge peace than rush into battle–having seen the blade’s strength against their other failed comrades.
*Cynthia Kane – Cynthia Kane was the very first mage granted the Koyous Eye. Being a treasure hunter herself, she was known to grow extensively rich with the money she made from all the items she had gathered. Some, she even enchanted and resuscitated to revert back into its original state. While many would know enchanters to be supporters in war, she tried to get around any offers as much as possible, preferring to spend her entire life hunting than reeking of blood.
==Primary Attribute:==
*[[Mind]]
*[[Luck]]
==Spells==
*[[Faustinas Favor]]
*[[Fire Enchanter]]
*[[Frost Enchanter]]
*[[Interfuse]]
*[[Koyous Eye]]
*[[Resuscitate]]
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Latest revision as of 15:52, 9 July 2023

Dicey Dangers, Core Rule Game by Joel Hills
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Core Rule Book

Enchanting

Mages of the Enchantment School of Magic serve as a catalyst. Whether it be for destruction or victory, one ought to find out on their own.

Enchantment was one of the practices that had originated from the days of the old. Interestingly, mages had been practicing the spells without even having a title to categorize them. They would add runes in their wood to strengthen the flames. Others would blow softly to cool the air. Some could revitalize their magical objects as if it was nothing more than a flick of a finger. As time had gone by, this seemingly ordinary practice had gained traction from many around the world. They do not aim to create and manipulate the gaps, like any other school of magic. Rather, they prefer to enhance what is already right in front of them.

Instead of turning their enemies’ weapons to dust, they’d rather enhance their own sword enough to pierce through their defense. Instead of altering the sinking sand beneath them, they enhance the magical makeup of their boots to safely traverse the dangerous pathways. They think of solutions rather than changing the rules of the game itself–an important skill to have when backed against the corner. However, their continuous will to stay at the sidelines made everyone underestimate the Enchantment School of Magic. Many believe that they are not strong enough to take the heat, that their magic would not be enough to support them through the horrors of war. What they are not aware of is how an enchanter can turn the very foundations of war with just their presence alone.

They could weaken as much as they could strengthen. They could push as much as they could pull.

However, it should be noted that their enchantments only last for a while, which requires them to draw their spells up every few times on the battlefield. While the most powerful mages could do things would touching objects, others would have to glide their fingers across the steel or metal in order to do their job.

Notable People from the Enhancement School of Magic

  • Malaya Lannister – Known to be responsible for Heracles sword–a sword that could shatter almost anything in the world, even its strongest mineral. She lived her days creating weapons for the army of the West, carving her initials at the hilt of every blade she had made. There were rumors and stories saying that whenever soldiers were to see her initials on enemy’s ground, they’d find a way to forge peace than rush into battle–having seen the blade’s strength against their other failed comrades.
  • Cynthia Kane – Cynthia Kane was the very first mage granted the Koyous Eye. Being a treasure hunter herself, she was known to grow extensively rich with the money she made from all the items she had gathered. Some, she even enchanted and resuscitated to revert back into its original state. While many would know enchanters to be supporters in war, she tried to get around any offers as much as possible, preferring to spend her entire life hunting than reeking of blood.

Primary Attribute:

Spells


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Pages in category "Enchanting"

The following 9 pages are in this category, out of 9 total.