Light and Darkness: Difference between revisions

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==Light and Darkness==
==Light and Darkness==
Light is very important for Heroes to navigate the complexities of a dungeon.  
Light is very important for Heroes to navigate the complexities of a dungeon.  
*In the Darkness heroes suffer -2 [[File:Dice-White-Icon.png|40px]] on [[Skill Check]]s, Defense and Attack rolls
*In the Shadow heroes suffer -1 [[File:Dice-White-Icon.png|40px]] on [[Skill Check]]s, Defense and Attack rolls


In the Darkness heroes suffer -2 [[File:Dice-White-Icon.png|40px]] on [[Skill Check]]s, Defense and Attack rolls  
==Light Levels==
{| class="wikitable"
! Light Levels            !! Modified Damage to [[:Category:Undead|Undead]]
|-
| Moon Light                                              || Attacks subtract -2 [[File:Dice-White-Icon.png|40px]] Defense and Attack rolls
|-
| Dim Light                                                || Attacks subtract -1 [[File:Dice-White-Icon.png|40px]] Defense and Attack rolls
|-
| Early Dawn Light                                                  || na
|-
| Day Light, Destroys Vampires                                      || Attacks add +1 [[File:Dice-White-Icon.png|40px]] Defense and Attack rolls
|-
| Bright Light, Destroys Vampires, Attacks add +1 [[File:Dice-White-Icon.png|40px]]    || Attacks add +2 [[File:Dice-White-Icon.png|40px]] Defense and Attack rolls
|-
| Burning Sunshine, Destroys Vampires, Attacks add +2 [[File:Dice-White-Icon.png|40px]] || Attacks add +3 [[File:Dice-White-Icon.png|40px]] Defense and Attack rolls  
|}


===Items that Produce Light===
===Items that Produce Light===
{{Template:Torch}}
{{Template:Torch}} Creates Dim Light
{{Template:Lantern}}
{{Template:Lantern}} Creates Early Dawn Light
{{Template:Oil}}
{{Template:Oil}}


===Spells that Produce Light===
===Spells that Produce Light===
*[[Prismatic Light]]
*[[Prismatic Light]] Varies


{{Template:Core Rule Footer}}
{{Template:Core Rule Footer}}
__NOTOC__
[[Category:Core Rule]]
[[Category:Core Rule]]

Latest revision as of 00:08, 21 June 2026

Dicey Dangers, Core Rule Game by Joel Hills
CoreRuleIcon.png
Core Rule Book

Light and Darkness

Light is very important for Heroes to navigate the complexities of a dungeon.

  • In the Darkness heroes suffer -2 Dice-White-Icon.png on Skill Checks, Defense and Attack rolls
  • In the Shadow heroes suffer -1 Dice-White-Icon.png on Skill Checks, Defense and Attack rolls

Light Levels

Light Levels Modified Damage to Undead
Moon Light Attacks subtract -2 Dice-White-Icon.png Defense and Attack rolls
Dim Light Attacks subtract -1 Dice-White-Icon.png Defense and Attack rolls
Early Dawn Light na
Day Light, Destroys Vampires Attacks add +1 Dice-White-Icon.png Defense and Attack rolls
Bright Light, Destroys Vampires, Attacks add +1 Dice-White-Icon.png Attacks add +2 Dice-White-Icon.png Defense and Attack rolls
Burning Sunshine, Destroys Vampires, Attacks add +2 Dice-White-Icon.png Attacks add +3 Dice-White-Icon.png Defense and Attack rolls

Items that Produce Light

Torch--One-Use-Icon.pngBag - 1 Use

Creates Dim Light

Lantern--Backpack-Icon.pngBag

Creates Early Dawn Light

Oil--One-Use-Icon.pngBag - 1 Use

Spells that Produce Light

CoreRuleIcon.png