Category:Henchmen: Difference between revisions

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Each Henchman Profession is associated with specific equipment relevant to that profession. Henchmen will arrive prepared with these items, but it is the hero's responsibility to upkeep and replenish the equipment after each use.
Each Henchman Profession is associated with specific equipment relevant to that profession. Henchmen will arrive prepared with these items, but it is the hero's responsibility to upkeep and replenish the equipment after each use.
Every Henchman has 2 Hand Slots and 3 Bag Slots, same as a Hero. What they can carry in those slots is strictly limited to the specific item(s) listed on their own profession page a Henchman cannot be equipped with anything else.
Henchmen can die. A Henchman who dies on an expedition doesn't come back, and raises [[Stigma]] when the Hero eventually hires a replacement.


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[[Category:Core Rule]]
[[Category:Core Rule]]

Latest revision as of 23:18, 20 June 2026

Dicey Dangers, Core Rule Game by Joel Hills
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Core Rule Book

Henchmen, though valuable assistants, are often reticent in their aid, typically agreeing to fulfill just one task for the hero. They adhere strictly to this arrangement and will not perform additional duties. Additionally, to retain their services, heroes must provide payment on a weekly basis; failure to do so will result in the henchmen abandoning the hero's cause.

Each Henchman Profession is associated with specific equipment relevant to that profession. Henchmen will arrive prepared with these items, but it is the hero's responsibility to upkeep and replenish the equipment after each use.

Every Henchman has 2 Hand Slots and 3 Bag Slots, same as a Hero. What they can carry in those slots is strictly limited to the specific item(s) listed on their own profession page a Henchman cannot be equipped with anything else.

Henchmen can die. A Henchman who dies on an expedition doesn't come back, and raises Stigma when the Hero eventually hires a replacement.

Profession

Profession Weekly Wage
Caster 80 + (Stigma * 100) rc
Door Spiker 50 + (Stigma * 75) rc
Lantern Bearer 30 + (Stigma * 20) rc
Porter 20 + (Stigma * 10) rc
Quartermaster 40 + (Stigma * 20) rc
Rigger 30 + (Stigma * 30) rc
Shield Wall 60 + (Stigma * 20) rc
Torch Bearer 10 + (Stigma * 10) rc
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Pages in category "Henchmen"

The following 11 pages are in this category, out of 11 total.