Category:Henchmen

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Dicey Dangers, Core Rule Game by Joel Hills
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Core Rule Book

Henchmen, though valuable assistants, are often reticent in their aid, typically agreeing to fulfill just one task for the hero. They adhere strictly to this arrangement and will not perform additional duties. Additionally, to retain their services, heroes must provide payment on a weekly basis; failure to do so will result in the henchmen abandoning the hero's cause.

Stigma reflects the cumulative count of hired hirelings. It serves as a measure of the community's perception towards adventurers who enlist henchmen for perilous dungeon expeditions, especially when said henchmen fail to return.

Each Henchman Profession is associated with specific equipment relevant to that profession. Henchmen will arrive prepared with these items, but it is the hero's responsibility to upkeep and replenish the equipment after each use.

Torch Bearer

Torch--One-Use-Icon.pngBag - 1 Use

Lantern Bearer

Lantern--Backpack-Icon.pngBag
Oil--One-Use-Icon.pngBag - 1 Use

Door Spiker

Hammer--One-Use-Icon.pngBag
Spike--One-Use-Icon.pngBag - 1 Use

Porter

Empty Backpack

Shield Wall

BucklerDef2Dice-White-Icon.pngOne Hand

Caster

Wand--Backpack-Icon.pngBag

of .....

Ropemaster

Rope and Hooks--Backpack-Icon.pngBag
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Pages in category "Henchmen"

The following 11 pages are in this category, out of 11 total.