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*[[Alma Heroica]] -- The record of every choice made freely, by heroes, in moments no one was watching. What was lived. Being written now.
*[[Alma Heroica]] -- The record of every choice made freely, by heroes, in moments no one was watching. What was lived. Being written now.


None of the three books can be carried by a hero. They are lore objects that exist in the world. Their pages, fragments, and reflections may be encountered -- but the books themselves belong to no adventure and no bag slot.
The books of the Tria Scripta cannot be carried. They are not items. They do not fill a Bag Slot and cannot be found in a chest or taken from an enemy. Heroes may encounter their pages, fragments, and reflections during play -- but the books themselves are beyond possession.
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Revision as of 02:34, 27 June 2026

Dicey Dangers, Core Rule Game by Joel Hills
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Core Rule Book

Artifact Item

Not all powerful items are tied to a room. Some are tied to something larger: a deity, a force, or a being that exists beyond any single location. These are Artifact Items. They may be found anywhere across multiple adventures, they carry lore that connects to the wider world, and their effects travel with the hero for as long as they are carried.

Like all items, Artifact Items fill 1 Bag Slot on the hero sheet.

Unlike Relic Items, Artifact Items are not numbered and are not tied to a specific room lookup code. They are found through encounters, quests, or circumstances defined in the adventure content where they appear.

See also: Relic Item for items tied to specific locations.

Current Artifact Items

Tria Scripta

The Tria Scripta are three books that together form a complete record of everything that has ever happened. No one planned the trilogy. Two of the books are kept by deities who did not know the other existed until scholars began connecting references across ancient texts. The third has no keeper.

  • Alma Mortis -- The record of every soul received by Demetra. What has ended.
  • Alma Primis -- The record of every event shaped by The Invisible Ones. What was made to happen.
  • Alma Heroica -- The record of every choice made freely, by heroes, in moments no one was watching. What was lived. Being written now.

The books of the Tria Scripta cannot be carried. They are not items. They do not fill a Bag Slot and cannot be found in a chest or taken from an enemy. Heroes may encounter their pages, fragments, and reflections during play -- but the books themselves are beyond possession.

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Pages in category "Artifact Item"

The following 4 pages are in this category, out of 4 total.