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==Keyword==
==Keyword==
As their name suggests, keywords define a specific element, feature or aspect found within an item, a race, a person or anything that can be named in the world of Dicey Dangers. Thus, they serve as a guide so you know where you're stepping into as you expand your horizons. This basic term will help you go through each card easily, allowing you to understand every aspect of it quickly.
Keywords are essential in helping players understand the mechanics and abilities of different items, races, and characters in the game. By defining specific elements or features with a keyword, players can quickly recognize and comprehend how those elements interact with other cards and mechanics in the game. They serve as a shorthand reference for complex concepts, making gameplay smoother and more intuitive for everyone involved.


=Areas of Keywords==
==Areas of Keywords==
*[[:Category:Heritage|Heritage]]
*[[:Category:Heritage|Heritage]]
*[[:Category:Heritage Trait|Heritage Trait]]
*[[:Category:Heritage Trait|Heritage Trait]]
*[[:Category:Class|Class]]
*[[:Category:Class|Class]]
*[[:Category:Alignment Trait|Alignment Trait]]
*[[:Category:Alignment Trait|Alignment Trait]]
*[[:Category:Primordial Periodical|Monster Trait]]


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Latest revision as of 18:34, 1 September 2024

Dicey Dangers, Core Rule Game by Joel Hills
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Core Rule Book

Keyword

Keywords are essential in helping players understand the mechanics and abilities of different items, races, and characters in the game. By defining specific elements or features with a keyword, players can quickly recognize and comprehend how those elements interact with other cards and mechanics in the game. They serve as a shorthand reference for complex concepts, making gameplay smoother and more intuitive for everyone involved.

Areas of Keywords

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